Cutting Crew: Legacy/Kingdom Souls

A DLC created for Cutting Crew: Deuce Ex Machina. Unlike most other DLCs and the main game itself, this DLC was made solely by Gaomon Gamez, and sort of serves as an apology for barely working on the main game themselves. It can be bought after reaching Mission 3 in the Cutting Crew storyline for real money, costing $8.

Plot
Taking place slightly before the main story of the game, and then during said story, this DLC follows the actions of the Robot Kingdom during the war with the Manifestation. The game centers around both battles with the Manifestation, fending off pesky bandits that may get in the player's way, saving innocent villages from said bandits, and gaining more followers through helping others.

Chapter I: Bandit Problem
The start of the DLC has King Freddy and a few generic soldiers entering a bandit hideout in order to give the food and money back to the villagers. This is a tutorial-esque mission, even though the player would have already had to go through one to get to it. The generic soldiers are playable, but their stats are just horrible compared to King Freddy's. Finally, the soldiers will become non-playable at the end of this mission, so anything they find or earn is going to waste, further edging you to give every item and kill to the King (The Dragon Katana has unlimited durability, so don't worry about breaking it). At the end of the mission, King Freddy searches through the bandit leader's corpse for the things the villagers are missing, but he finds nothing. Agitated and confused, the King is about to head back home, before spotting a strangely colored cave near the bandits. Upon closer inspection, it's clear that the bandits are this color too. King Freddy tells his soldiers to return to the castle, and he enters the cave alone. This ends the first Chapter, and the player is brought right to the second one.

Chapter II: Manifesting Scares
Entering the cave, King Freddy finds that not only is it full of strange creatures, but the color he saw from outside wasn't just a simple trick of the eye. Going even deeper, he is able to find a Mana Fountain, and a tutorial on those begin. After finishing explaining it to the player, King Freddy tells them that he himself, not being a magic user, cannot use these fountains, but it's strange to see that it's the only thing not corrupted. After going a little deeper and fighting off some more monsters, King Freddy comes across what he assumes is their leader, a giant purple and pink spider... thing. Unsheathing his weapon, he prepares to fight it before he is attacked from the back by another one of the beasts, making him trip. He stares up at the Boss, awaiting his fait, before a fireball comes from behind him and destroys the enemy in a single hit. Shocked, he turns around to see his most trusted Mage, Fredbear 2.0, coming out of the Mana Spring to save him. Fredbear helps the King up and casts a simple healing spell on him, bringing him back to full health. The player's control now switches to Fredbear 2.0, and they must defeat the spider. After doing so, King Freddy is told by Fredbear that he's been missing for several days, and that he came to investigate. Confused, the King walks out, only to see broad daylight. He and Fredbear enter a forest, and see a village up ahead. The game then cuts right to the third Chapter after fading out.

Chapter III: Traps of the Springy Variety
This mission starts with a cutscene. The player sees the Robot Kingdom castle, before the camera goes deeper underground and discovers a dark dungeon below the happy surface. They see a figure punch down a door and escape, sending various alarm sounds to guards all across the Kingdom. The figure is revealed to be Springtrap, and the mission starts with him smirking outside his cell. Springtrap controls like he does in the other DLC of the game, he is fast and strong, and can summon Phantoms to do his bidding, but he must constantly kill enemies to feed his killing instinct, failing to do so will result in the screen cutting to black and a game over occurring. After wandering through the dungeon for a minute or so, the player will come across Queen Chica tied to the wall, to which Springtrap will respond with "They retained me for so long, and they didn't even tell me about Fifty Shades of Fazbear's movie adaption? They're no better than me!" Interacting with her again will only cause her to sigh. She cannot be killed, and if you were to hit her, she would just sway on the chains, and it would be wasting valuable time for Springtrap, but anyway... After leaving the dungeon, Springtrap fights his way to the entrance of the castle, and must lower the drawbridge while at the same time fighting off Robot Kingdom soldiers. If the player succeeds, Springtrap goes outside and finds three more soldiers, who are the bosses of this level. They are none other than the three soldiers that accomponied King Freddy in the first Chapter. After defeating them (They are simply slightly more powerful versions of regular soldiers), Springtrap is free to enter the outside, and cause as much havoc or anything that he wants.

After completing this Chapter, free-roam is unlocked for Kingdom Souls. However, at this time, only Springtrap is playable in free-roam. King Freddy and some other characters are unlocked for it after completing Chapter IV.

Chapter IV: The Forest Maze
WIP

Characters
Every playable, enemy and summonable character in the game.

King Freddy
King Freddy is the default character for Kingdom Souls, and is treated as being one of the best. He is well rounded in all stats, having good HP, defense, and great attack, while having decent speed. His greatest offside is that he cannot attack with a ranged attack until much later in the game, limiting his usability in certain missions. His Dragon Katana is a great weapon that does a lot of damage, has a chance to poison and cannot break with use, making him a good character to use if you want to breeze through levels. However, he himself is very vulnerable to every status condition, and they all do 2x the effect to him.

Fredbear 2.0
Fredbear 2.0 is a Mage-type character, having great magic stats, and resistance to status effects, while having mostly poor stats everywhere else, aside from speed, which Fredbear 2.0 has a LOT of. He, unlike most mages, can use every type of magic, disregarding Dark Magic, and is an excellent early game Mage. Though, he leaves soon after he joins, and does not join again until much later in the game, and by that time the player will have recruited even better Mages, along with other fast characters, making him a bit insignificant in the late-game.

Springtrap
Springtrap is a very powerful character. At the time of playing as him for the first time, the most damage the player would have done would have been in the hundreds, and they could barely get that high with the other two characters. Springtrap easily reaches 1000+ damage at the time he joins, making him an excellent fighter. Only problem is his extremely poor defensive stats, making him a glass cannon. He can also summon Phantom animatronics to fight for and with him, all of which at different prices. To summon Phantoms, Springtrap must sacrifice some of his "Killer Instinct" bar to bring them into the world. Sadly, this bar also drains over time, and if it drains it's an instant game over, leaving Springtrap a character only good to play if there are multiple enemies around the player. Other than that, Springtrap is just mediocre, and could be switched out for a slightly better character later in the game, even though that character cannot summon Phantoms.

Golden King Freddy
Recieved about halfway through the game, Golden King Freddy is a powerful summon with a medium recharge time of 4 minutes. He differs from the main game in that he has only one possible effect, (which is his default one in the main game), but it's possible to Summon him many times in a row. He can only be summoned by King Freddy, and you must sacrifice a tiny bit of HP to summon him, but it's worth it.

Bandit Leader
The leader of the bandits that King Freddy and co. go to stop in Chapter I. He's a strange dog-like animatronic, with various scars around his face. He fights with an axe and swords, and speaks with a very strange accent that the King has never heard before. He has little health and defense, but his attack is gigantic. Fighting him with one of the three generic soldiers triggers a special scene, hinting that they know each other from somewhere. He is killed at the end of Chapter I.

Manifestation Cave Crawler
A variation of the "Cave Crawler" seen in the main game, this one has been possessed by the Manifestation, and is extremely hostile. It looks just like the Cave Crawler, but the colors on it's body have been replaced with pink and purple. It appears to be a female, as it is able to lay eggs to send baby spiders to fight King Freddy and Fredbear 2.0. Her attacks consist of swiping at the characters, laying eggs to deploy minions, shooting webs at a character that can slow them down or stop them completely for a while (Depending on how many gets on them) and roaring, which startles the characters for a moment (Some characters are immune to being startled, but they cannot be used against this boss). She is killed in a cutscene right after Chapter II, by Fredbear 2.0.

Robot Kingdom Elite Soldiers
The three soldiers that helped King Freddy during Chapter I return in Chapter III as a boss for Springtrap to fight. Each of them are slightly more powerful than regular enemies encountered as Springtrap. They cannot be damaged by just spamming attacks, as they will begin to block if an attack is used too much against them, meaning Springtrap must use a mixture of standard attacks and Phantoms to take them down. They all share a health bar, at the top of the screen. When a third of it is down, one of them dies, when the next third is the other dies, and when the final health disappears, the final soldier dies. They are pretty easy bosses, even together, and actually become regular enemies later in the game.

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