One Week at Paula's

One Week at Paula's is a FNaF fangame made by NixoKnight (ideas). It is the first installment in the OWaP series.

This game takes place in 1984, one year after the Bite of 83' incident at Fredbear's Family Diner. The owner of Paula's Pizza Empire gets a present from one of the co-owners of Fredbear's, William Afton. He gifts the owner the Fredbear suit that killed the child in the incident. Lloyd (the Player) is hired to guard over all of the animatronics at night so they don't break anything or go places they are not supposed to.

Humans

 * Lloyd (Nightguard)
 * Benjamin (Phone Guy)
 * Unknown Owner
 * William Afton

Paula the Panda
Paula is a blue panda animatronic with a purple top hat, purple buttons and a purple bow tie. She has blue eyes and holds a microphone in her right hand. She starts on the Show Stage (Cam 1A) and moves around in the cams 1A, 1B, 5, 6A, 6B, 7A and 7B. She becomes active on Night 3 and will remain active on the following Nights. She is defended off by listening to her distinct footsteps (quiet and slow) and closing the correct door. If you close the wrong door, you will be jumpscared by Paula and die. If you don't close the correct door in time, you will also be jumpscared.

Oscar the Owl
Oscar is a gray and brown owl animatronic with a black top hat and black buttons. He has green eyes and holds a tambourine in his right hand (wing), when he is seen on the Show Stage. He starts on the Show Stage (Cam 1A) and moves around in the cams 1A, 1B, 3, 6A, 6B, 7A and 7B. He becomes active on Night 1 and will remain active on the following Nights. He is defended off by listening to his distinct footsteps (quiet and fast) and closing the correct door. If you close the wrong door, you will be jumpscared by Oscar and die. If you don't close the correct door in time, you will also be jumpscared.

Larry the Lion
Larry is a yellow and brown lion animatronic with a black bow tie. He has brown eyes and has a red keytar wrapped around his right arm, when he is seen on the Show Stage. He starts on the Show Stage (Cam 1A) and moves around in the cams 1A, 4, 5, 6A, 6B, 7A and 7B. He becomes active on Night 1 and will remain active on the following Nights. He is defended off by listening to his distinct footsteps (loud and slow) and closing the correct door. If you close the wrong door, you will be jumpscared by Larry and die. If you don't close the correct door in time, you will also be jumpscared.

Wayne the Wolf
Wayne is a gray and black wolf animatronic. He has green eyes. He starts in Wayne's Tent (Cam 8) and will rush to the Player's office from either the west or east hall if he is not watched enough. He becomes active on Night 2 and will remain active on the following Nights. He is defended off by listening to his distinct footstepst (loud and very fast) and closing the correct door. If you close the wrong door, you will be jumpscared by Wayne and die. If you don't close the correct door in time, you will also be jumpscared.

Corrupted Fredbear
Corrupted Fredbear is a golden bear animatronic with a black top hat, black buttons and a black bow tie. His eyes are black empty holes and he is seen holding a microphone when he is in Parts & Service. He starts in Parts & Service (Cam 2) and moves around in the cams 2, 6A, 6B and 7A. He becomes active on Night 5 and will remain active on the following Nights. He is defended off by watching him on the cameras before he enters your office, because he does not have a sound for his footsteps. If you don't watch him on the cameras and he enters your office, you will be jumpscared by Fredbear and die.

Mechanics

 * Security Cameras : Watch the animatronics move around in the cameras and predict from which hallway they are approaching from before they enter your office.
 * Footsteps : This is the main game mechanic you need to focus on. You can only defend yourself from the animatronics by listening to their distinct footsteps and from which direction they are coming from. If you know from where the noises are coming from, close the correct door.
 * Security Doors : By closing the 2 doors in the office, your power will drain very fast, but they won't allow any animatronic to enter your office.
 * Power : You start with 100% power. Power will always drain slowly, only if you close your doors or look at your security camera, power will drain faster. If you run out of power, the place will go dark and you will be jumpscared by Paula.

Nights
Soon to be added ...

Phone Calls
Soon to be added ...

Trivia

 * This game takes place in 1984.
 * This is the first game in the OWaP series/saga.
 * This game takes place in the U.S (state unknown).