Five Nights at Albert's 5: The First Chapter

NOTES (READ FIRST)

 * Albertverse is this fake website where the series can be downloaded (so no GJ or Itch.io).
 * This is made by ZonicTheHedge11, and you cannot edit unless you're him, Salem1485 or FazbunnyFreak/Zonic.

Story
Welcome to Albert's Burgers, the BEST diner in town! Things are NOT going so well for now, so we hired you to watch over out robot...

..Regardless if you want it or not.

Gameplay
The Player sits in an office with a front and right hall. The player uses light buttons to check on Golden Albert (1973 version) as well as Cameras and a Light Switch next to the cameras. If the boy pops up in the office, turn off the light. Seems simple? That is FNaS 5 for you. To counter this, on Nights 5, 6 and 7 there are new bots coming to attack you. Occasionally, 73 GA will stay in the halls longer than usual. Keeping the light on him will make him go away. CAM-7 is the place you need to watch, as it is the basement room. Watch if GA gets there. If he does, click the "LOCK DOOR" button to make him go away, otherwise the light will be disabled by default and death will be inevitable and will snap.

1973 Golden Albert
This doesn't even look like Albert. His legs are yellow, arms are yellow, torso is yellow and all that. He has a chill face and a top hat with a purple stripe. Also has a flamingo hat (albert used to have that so i gave it to him).

His path is completely random. On the night's start, he makes a random path, and uses it. After getting sent back, he makes a new path and uses it. Then, after being defeated, the process repeats.

2003 Golden Albert
The new kid that starts on Night 5. He looks almost the same as his 1973 version, but he has tiny little dots as pupils and more rips on him.

He has only one job - to break the generator. At random times he'll teleport to CAM-7, where you must quickly press the "LOCK DOOR" button or else death.

Zonic
The boy from the sixth night. Same as his FNaA 2 look, a red FNaS-looking hedgehog with a blue top hat and bowtie.

Watch him on the cameras until he lands in the right door. Turn on the light and click on him before he manages to enter the room. If he does, don't turn off the light for 4 seconds, as that's when he leaves. If you do turn it on, goodbye.