Board Thread:Standard FN@F Roleplay/@comment-16271336-20150805015145/@comment-16271336-20150806080741

You enter the door with no lighting - luckily you brought a flashlight. You flash the light and look around. There is a butt ton of clues. You see a knife, with dried blood on it. You take it as it might be evidence, as you can analyse the blood or use it as a weapon clue. You also see a note. It says the following:

"Don't trust the signs, or the man in purple"

It's not very efficient - but it may be useful.

A) Take the note

B) Leave it, it's nothing.

[Yeah, I tried hard to make the endings seem worth the sort of repetitive-ness of the actual rp thing itself]