One Night with Hybrids

One Night with Hybrid's is a spin-off game of FNAB and is based on One Night at Flumpty's.

Overview
Trying to get out of a rainstorm, you seek refuge in a abandoned building until morning. But what you don't know is that you aren't the only who inhabits the building. Robotic hybrids roam the building, killing anyone they find. You are now trapped in the Safe Room until morning, armed only with a flashlight to fend them off. But be careful, as the flashlight will anger a few of your friends if flashed at! Can you survive the hybrid onslaught?

Poltergeist
Poltergeist is the main antagonist in ONWH. It's starting position is CAM 2. It doesn't appear in many cameras, so the player must watch the camera's surroundings to find Poltergeist. If you see it's glowing red eyes in the doorway, then you must flash your light at it in order to fend it off. If neglected, the watch wheel will fill up and Poltergeist will kill you. It is active at 2 AM.

Hybrid #01
Hybrid #01 is a secondary antagonist in ONAH. It's start position is CAM 2, along with Poltergeist. It will go through every camera in both sides of the building to reach the player. If the player sees it in either window, they must shine their light at it to fend it off. If the watch wheel is full, then Hybrid #01 will kill the player. It is the first to be active at 12 AM.

Eve
Eve is a new hybrid antagonist in ONWH. She is a Venus Flytrap robotic hybrid whose starting position is CAM 5. She will most likely go to the left side of the building to head towards the Safe Room. If the player sees Eve in the left window, then they must shins their light to scare her away. If too late, then the wheel will fill up and Eve will kill the player. She is active at 1 AM.

The Overseer
The Overseer is a new hybrid antagonist in ONWH, it's starting position is CAM 7, along with Hydra. It is a 4 faced hybrid made up of the robots from FNAB. The Overseer can be a problem to the player, as it can break cameras if stared at for too long, the only camera it can't break is CAM 8. If The Overseer is in either window, the player must NOT shine their light at it. If they do, they will immediately get killed by The Overseer. It is active at 4 AM

Hydra
Hydra is another new hybrid antagonist in ONWH. It's starting position is CAM 7, along with The Overseer. It is mainly a 3 headed hybrid whose right head is the most damaged while the middle is the least. It is the toughest character in the game, as it can hide in cameras that are broken by The Overseer and it can move rather quickly throughout the building. The player also cannot flash their light at Hydra, otherwise it will result in a immediate death. It is active at 5 AM.

CAM 1
This room is a aquatic-based room with bubbles and a jellyfish in there. Every hybrid go through to either leave or enter the Safe Room.

CAM 2
It is a hallway leading to CAM 5 and 2 hallways that go to CAM 4 and CAM 8. It is a multicolored with red, blue, yellow and red walls, this is where Hybrid #01 and Poltergeist start.

CAM 3
It is a light blue hallway that leads to the Safe Room. Every Hybrid uCAM 4se this hallway to get to the Safe Room