Five Nights at Cookie's

Five Nights at Cookie's is a FNAF fan game. It is the first of the FNAC games.

Story
Cookie's Malts and Ice Cream was a great kids dessert venue. The ice cream was delicious, their malts were unmatched and the pastries... Oh god the pastries. The animatronics were adorable and weren't **** spawns. And if anyone didn't love them... They changed that.

Power
Starts at 100% and dwindles throughout the night. Using defense measures makes it decrease faster.

Worry
Can hinder the player. If the player stares at an animatronic too much or does nothing for too long, Worry steadily increases. Looking away from the animatronic or playing from the Playlist lowers worry. Anything lower than 20 does nothing.

20-30%
Mild hallucinations, animatronic duplicates.

30-40%
Regular hallucinations, animatronics in the office.

40-50%
Frequent hallucinations, silent animatronic jumpscares.

50-60%
Constant hallucinations, animatronic jumpscares with sound.

60 and up
You pass out. You skip an hour, but any animatronics less than 3 rooms away will immediately come to the doors.

Doors
These are used to delay animatronics. However, these do not keep the animatronics away for long. They will eventually break through. Only one animatronic is able to be stopped by the doors.

Reprogramming
Used to send the animatronics back to their starting points. In order to reprogram the animatronics, you must beat a simple Minigame. Failing to do so will automatically make the animatronic break the door, killing the player.

Cookie
A light orange brown cat with dark brown spots. She wears a blue skirt and has soft fur for hugs.

Behavior
Cookie will wander the pizzeria for one random in game hour. She will then sprint to a random door and the player must play a game of Simon Says to reprogram her.

Sheak (pronounced sheek)
A purple and white cow with a heart shaped cowbell. Cookie's best friend.

Behavior
Sheak will wander the vents and then drop down to the left door. To reprogram her, you must play a mini guitar hero minigame.

Harid
A gray and black cowboy hamster. He teaches kids not to bully and how to assert themselves.

Behavior
He will start in Ham Town and slowly circle the player in the vents. He will then drop down to the right door. The player only has to close the door.

Trina
A purple turtle with a rainbow shell. She wears a blue headband and sunglasses.

Behavior
WIP