Five Nights at Freddy's: New Nightmares

"Prepare to meet new friends and discover new fears." -tagline

Five Nights at Freddy's: New Nightmares is a new game by SCP. The title is subject to change.

Summary
One of Fazbear Entertainment's various locations is losing money fast due to extravagant purchases and is very likely going to close. The only new staff member they've hired for months is a night guard to watch over the establishment in the middle of the night. So far, the night guard hasn't had to do much, but things are about to change.

Freddy Fazbear
Of course, Freddy returns. He begins moving on Night 3 (a la FNAF1) and maintains his FNAF1 appearance. Starts on the Show Stage and moves slower than most other animatronics.

Bonnie Bunny
Freddy's right hand man also makes a comeback. He begins moving on Night 1 and maintains his FNAF1 appearance. Starts on the Show Stage and is one of the most active animatronics.

Chica Chicken
The pizza pursuer returns with her comrades. She begins moving on Night 2 and maintains her FNAF1 appearance. Starts on the Show Stage and moves a little faster than Freddy.

Foxy the Pirate Fox
Avast, the pirate fox returns! He begins moving on Night 2 and has a fixed-up version of his FNAF1 appearance. Unlike most animatronics, he has to be watched or else he runs down the East Hall and ruins your game. If Foxy rushes, the only way to survive is to hide under your desk, as Foxy jumps through the office. Starts in the Captain's Cabin.

Rodney Rabbit
Rodney is a completely new animatronic. He begins moving on Night 1 and resembles a shorter olive green Bonnie. Starts in the Activity Center and moves faster than Chica but slower than Bonnie. Rodney is not deterred by the Alarm.

Herdin' Helen Hen
Herdin' Helen is also a completely new animatronic. She begins moving on Night 3 and is a white hen with a bonnet and a crook neck cane. Starts in the Farm Yard and moves as fast as Chica.

Henlings
The Henlings accompany Herdin' Helen most of the time, but sometimes go off on their own and act like Foxy. They look like smaller hens with beady eyes. When going on their own, they run through rooms very fast.

The Masked
The Masked is a mysterious new animatronic. He begins moving on Night 4 and is a Puppet-like figure with white pupils, a black trenchcoat, and a black fedora. Starts in the Backroom and moves as fast as Bonnie. The Masked is not deterred by the Alarm.

Golden Freddy
oF cOuRsE, fReDdY rEtUrNs. ERROR ERROR ERROR Night ERROR ERROR FNAF1 appearance ERROR ERROR ERROR acts like his FNAF2 ERROR ERROR VGF ZR

Cameras
Self explanatory.

Alarm
The Alarm is used to drive off most animatronics, however Rodney, Foxy, the Henlings, and The Masked are not affected by it. It is activated by pressing the button on the desk.

Lights
The office lets off a little light into the blind spots, but some animatronics can't be seen with that little light. The lights are activated by pressing their respective buttons on the walls next to the entrances.

Doors
The doors are used to block animatronics not affected by the Alarm. However, only one can be closed at a time.

Desk
The desk can be hid under to survive Foxy and the Henlings.