Crossover Racing

"Three! Two! One! CROSSOVER!" - Tagline

Crossover Racing is the third spin-off of Bolt's Five Nights of Crossover series, this time, taking a turn to the racing genre, each member of the crew races against each other in either story mode or casual play.

Story
Simple as it can get. Pick a character, and that character's version of story mode will begin, involving the normal racing, and a few personal things between the crew.

Freddy's story = Coming soon.
 * -|BBB's story = Coming soon.
 * -|RED Medic's story = Coming soon.
 * -|Inkling Girl's story = Coming soon.
 * -|Slenderman's story = Coming soon.
 * -|Jester Zombie's story = Coming soon.
 * -|Paratroopa's story = Coming soon.
 * -|Absol's story = Coming soon.
 * -|Silver's story = Coming soon.
 * -|Skeleton's story = Coming soon.

Casual play
Play alone against the computer, or race with friends. 4 human players at a time.

Stats
Each character has individual stats which show what they're good at, and what they're bad at. Along side this, all of them have their own special item to use and wreak havoc.

Power - How hard the characters send others away. The higher the number, the easier it is to get racers out of the way.

Speed - Self explanatory. How fast said character can go.

Handling - How easy the character can be controlled, the higher, the easier.

Special Item - As simple as it is. The character's item and what it does.

Freddy
Power - 84/100

Speed - 49/100

Handling - 21/100

Special Item - FazMicrophone. Can be used 5 times and makes short ranged shockwaves around Freddy. Whoever is in the wake of the shockwaves is at the mercy of being launched off course.

Birthday Boy Blam
Power - 28/100

Speed - 74/100

Handling - 86/100

Special Item - Party Pop. When used, gives BBB a balloon. Each time someone passes you, the balloon will get bigger, and eventually pop, making an explosion around BBB, hitting anyone close enough back.

RED Medic
Power - 38/100

Speed - 60/100

Handling - 29/100

Special Item - Ubercharge. Makes himself invincible, speeds him up by 50% (making his speed 90 while used), doubles his handling (to 58) and increases his power to 50. Only lasts 10 seconds, where the boosts end and the stars are back to normal.

Inkling Girl
Power - 41/100

Speed - 59/100

Handling - 11/100

Special Item - Killer Wail. When used, is thrown forwards, facing Inkling Girl. When Inkling Girl passes, the Killer Wail will release it's orange inky-ish laser of pain. Whoever is in the midst of this will be knocked back for 3 seconds.

Slenderman
Power - 35/100

Speed - 42/100

Handling - 58/100

Special Item - Static Blocker. Covers the screen for all enemy races in static which is quite easy to see through, making it hard for them to see where they are going.

Jester Zombie
Power - 8/100

Speed - 73/100

Handling - 35/100

Special Item - Jester Spectacular. Spins in a tornado, and makes a huge hurricane which goes along the track for 10 seconds, sweeping anyone in it's path out of the way, and backwards.

Paratroopa
Power - 16/100

Speed - 54/100

Handling - 75/100

Special Item - Blue Shell. Hides into his shell and turns it blue with spikes, and homes in on the racer in first place, blowing them up, and out of the way, and then resumes the race, having caught up.

Absol
Power - 75/100

Speed - 37/100

Handling - 23/100

Special Item - Mega Absol. Turns into Mega Absol for 9 seconds, maxing out his power to 100, changing his speed to 64, and his handling to 40. When the 9 seconds are over, Absol turns to normal.

Silver
Power - 40/100

Speed - 91/100

Handling - 5/100

Special Item - Psychokinetics. Surrounds himself in psychokinetic energy. Whoever touches him is locked in place, and explosions appear on them, sending them up and backwards.

Skeleton
Power - 15/100

Speed - 53/100

Handling - 37/100

Special Item - Shootout. Pulls out his bow, loaded with 10 arrows to shoot at the other racers. When the other racers get hit by arrows, they are stopped from moving for 2 seconds. When the 10 arrows are used, the special item has ran out, and Skeleton puts his bow away.

Unlockable
To be added.

Items
Sometimes, you will find items around the race track, which you can pick up and utilize throughout the race, some more common than others. Normal items = Solo Snack - A simple snack, like a cookie. Speeds the user up for 3 seconds by 20%. Common.

Duo Snack - Two simple snacks at the same time! Double the speed boost of the Solo Snack, making a 40% speed boost on the user. Uncommon.

Trio Snack - Three simple snacks at the same time! Triple the speed boost of the Solo Snack, making a 60% speed boost on the user. Rare.

Everlasting Snack - A Solo Snack which can be used multiple times for 8 seconds. Rare.

Egg - A simple trap. Drop it behind you to let it crack open. Whoever hits it, is re-directed left or right. Common.

Triple Egg - Three Eggs at the same time. Each individual Egg can be placed one at a time. Uncommon.

Boxing Boomerang - A boxing glove which is thrown like a boomerang. Whoever is in the way, is bashed away, and can be used 5 times before vanishing. Always returns to the user during it's use. Uncommon.

V.1 Camera - A simple projectiles which bounces off the sides of the track and other racers, whoever is hit is knocked to either left or right, and the camera will break. Common.

3X V.1 Camera - 3 V.1 Cameras. Each Camera can be fired individually. Uncommon.

Revamped Cam - A V.1 Camera which homes in on the closest racer. Uncommon.

3X Revamped Cam - 3 Revamped Cams. Each Cam can be fired in dividually. Rare.

Blue Shell - Homes in on first place.. And explodes on them! Very rare.

Snatching Net - Steals the item of the closest racer. How evil.. Uncommon.

Freddy's - FazMicrophone. Can be used 5 times and makes short ranged shockwaves around Freddy. Whoever is in the wake of the shockwaves is at the mercy of being launched off course.
 * -| Special items =

BBB's - Party Pop. When used, gives BBB a balloon. Each time someone passes you, the balloon will get bigger, and eventually pop, making an explosion around BBB, hitting anyone close enough back.

RED Medic's - Ubercharge. Makes himself invincible, speeds him up by 50% (making his speed 90 while used), doubles his handling (to 58) and increases his power to 50. Only lasts 10 seconds, where the boosts end and the stars are back to normal.

Inkling Girl's - Killer Wail. When used, is thrown forwards, facing Inkling Girl. When Inkling Girl passes, the Killer Wail will release it's orange inky-ish laser of pain. Whoever is in the midst of this will be knocked back for 3 seconds.

Slenderman's - Static Blocker. Covers the screen for all enemy races in static which is quite easy to see through, making it hard for them to see where they are going.

Jester Zombie's - Jester Spectacular. Spins in a tornado, and makes a huge hurricane which goes along the track for 10 seconds, sweeping anyone in it's path out of the way, and backwards.

Paratroopa's - Blue Shell. Hides into his shell and turns it blue with spikes, and homes in on the racer in first place, blowing them up, and out of the way, and then resumes the race, having caught up.

Absol's - Mega Absol. Turns into Mega Absol for 9 seconds, maxing out his power to 100, changing his speed to 64, and his handling to 40. When the 9 seconds are over, Absol turns to normal.

Silver's - Psychokinetics. Surrounds himself in psychokinetic energy. Whoever touches him is locked in place, and explosions appear on them, sending them up and backwards.

Skeleton's - Shootout. Pulls out his bow, loaded with 10 arrows to shoot at the other racers. When the other racers get hit by arrows, they are stopped from moving for 2 seconds. When the 10 arrows are used, the special item has ran out, and Skeleton puts his bow away.