Four Nights in Internet Explorer

Four Nights in Internet Explorer is a game by ZonicTheHedge11. It's a game about being stuck in Internet Explorer and using it (which is currently his situation and he's using Source Editor to make stuff currently, and the problems listed in the story are real for him.)

Story
You go to your computer and open it, only to find out that the toolbar, sound and the ablity to open certain apps is gone! Trying to open certain stuff, you click Internet Explorer, and it opens! Now you use it to make content. However, you share the house with some creepy boys, and also share the computer. Those guys found out already, so yeah. Can ye survive?

Gameplay
You are in front of the laptop, using Internet Explorer and some other apps to survive. On your left is a door, leading out of the bedroom. Behind you is a bed, and on the right is a huge window. The main goal of each night is to complete each task, and the tasks are harder each night. To fend off certain enemies, you can press a button to turn off the laptop's monitor to get rid of the light, allowing you to hide. You can also shine a flashlight on the door, window and bed, to see who's there. This can also stun the enemy coming, however it has a limited battery. If anyone goes in the window, you must put a box to stop them from breaking the window and getting you. However, every box lasts 2 hits, and and you have 6 total boxes. There is a health feature, where if someone attacks you, the character drains a set ammount of health. For example, The Redman drains 50%, while Mad Zonic drains 25%. You can also switch tabs to disguise the task. This sometimes, not always, works on a character, preventing them from attacking, but only 2 times for a character each night. If you complete all 4 main nights, you unlock a bonus fifth day, which is the hardest one, as the enemies are aggressive, and every time you complete a task, another one comes. There are a total of 4 tasks (one from each main night).

Mechanics

 * Monitor
 * Tasks
 * Flashlight
 * Boxes
 * Hiding
 * Nights
 * Health
 * Tabs

Mad Zonic
He looks like the regular Zonic, however now he has a mad face on, and is holding a stick in his left hand. He begins on Night 1, where he will stay at the bed, and what angers him is noise. What is considered "noise" is the box breaking, light shining, running to the bed and opening the door. There is a counter (not visible in the game, only mfa file) that goes up by one every time an action is done. If it goes over 20, he will wake up, and the monitor must be shut off until he goes back to sleep. He also sometimes wakes up on his own, where the monitor must be shut off. Game of origin: Four Nights in Internet Explorer

Birthday Boy Blam
He retains his ONaF 1 and ONaF 2 appearance. He starts at Night 1, where he will appear in the door whenever he moves. If spotted in there, you need to shut off the monitor until he leaves. Failure is him attacking you. Game of origin: One Night at Flumpty's

The Redman
He retains his ONaF 1 look. He starts at Night 2, where he will randomly pop up in the monitor, where you must run to the bed and hide under the covers before he disappears. If you don't do this or come back while he is still there and don't get to the bed, he will attack. Game of origin: One Night at Flumpty's.

Jacob the Fox
Jacob is a white fox animatronic with a Tails-like haircut. He is quite tall too. He will begin on Night 2, where he will go to the window if activated. If you see him, you must put the box in the window before he punches to make him leave. If you don't do this fast enough, he will get inside and shut off Internet Explorer, making you wait until someone attacks or quit the game. Game of origin: Five Nights with Timmy

This is work-in-progress.