Freddy's: Visions of the Past

NOTE: Grab some popcorn, this is gonna be a long page when it's finished!

Freddy's: Visions of the Past is a FNaF fan game made by FazbearFreak.

Story
Many of them, one of you.

Freddy Fazbear and his friends have returned, and now, time can't save you. You will be forced to face your fears head-on, as you try to ward off the animatronics until you achieve a goal, which changes throughout each night. Each night will feature a new animatronic, and with it, new challenges.

However, there are more than five nights this time. WAY more.

Night 1 (Psycho Freddy)
On Night 1, you play Hide and Seek in the FNaF 2 location. There are three phases to the night:

Phase One: Hide
Phase One lasts for 30 seconds. During this time, Psycho Freddy will not be active. The player should find a good hiding spot within the map before Phase One ends.

Phase Two: Seek
When Phase Two begins, Psycho Freddy will say "Ready or not, here I come!" He will then become active. The player will then have to stay out of Psycho Freddy's sight until Phase Two ends (five real world minutes). They may have to change hiding spots in order to avoid being caught by Psycho Freddy.

Throughout the night, Psycho Freddy will occasionally say some of these lines:
 * "Hmmm... where could he be?"
 * "Come out, come out, wherever you are!"
 * "Oh, Mike... come out to play!"
 * "You're good at this!"
 * "Where are you?"

Phase Three: Escape
After Phase Two ends, the exit of the pizzeria will open up as the 6 AM chime plays. The player will then have to get to the exit without being caught by Psycho Freddy, who will still be active.

Night 2 (Psycho Bonnie)
Night 2 is another Hide and Seek game in the FNaF 2 location. However, this time, the player is the one searching for Psycho Bonnie.

Psycho Bonnie will occasionally try to sneak up behind the player. To avoid being attacked, the player must shine their flashlight on him. Psycho Bonnie will try to hide around the map in order to get the player by surprise. Psycho Bonnie will occasionally giggle, revealing his location.

After the player has survived for five minutes, the night will end.

Night 3 (Psycho Chica and Cupcake)
Night 3 is very similar to the game 123 Slaughter Me Street.

The player walks down a hallway, while Psycho Chica tries to attack them from the front. The Psycho Cupcake will also try to attack the player from the sides. The player is armed with a baseball bat which they can use to whack Psycho Chica or the Psycho Cupcake away. However, it has a two-second cooldown between uses.

The night ends when the player reaches the end of the hallway.

Night 4 (Psycho Foxy)
On Night 4, there will be two Psycho Foxys roaming around the FNaF 2 location. However, one of them is real, and the other is a hallucination. The hallucination Psycho Foxy has white eyes, while the real one has red eyes.

Other than that, Night 4 is identical to Night 1. However, if the player gets caught by the fake Psycho Foxy, they will be slowed down for a short time instead of dying. Also, Psycho Freddy is not active.

Night 5 (Psycho Golden Freddy)
This night is a combination of Night 2 from Five Nights at Freddy's: Sister Location and Fun With Plushtrap from FNaF 4.

While Psycho Golden Freddy is trying to approach the player (taking the role of Plushtrap), the player themselves must reboot the power supply up to 100% with a monitor. The night ends when the power reaches 100%.

Trivia

 * So far, the only nights not to take place in the FNaF 2 location are Night 3 and Night 5.
 * There is going to be at least 15 nights.
 * There might be non-canon DLC nights.
 * One of the nights will introduce a new OC by FazbearFreak.