Five Nights at Freddy's - Challenger Mode

Challenger Mode is a difficulty setting which will reset the game in Challenger Mode after defeating the 20 Mode/Final Night of a game once selected. These challenges add new Animatronics or re-script another to increase the challange. It may also modify the mechanics. Please note that your old game file is safe (Challenger Mode uses a different option)

Five Nights at Freddy's 1
The first game poses new threats from Easter Eggs: Endoskeleton and Golden Freddy. With a new occasional Lightning Strikes to fight off some.

Endoskeleton
The Endoskeleton will start moving on Night 3. The Endoskeleton moves sightly slower than Bonnie and Chica, but this equalises as their difficulty increases.
 * He starts asleep like in the other games in Parts & Service.
 * He then wakes up, and poses like in the Easter Egg.
 * He then moves to the Dining Room. Wandering around like Chica and Bonnie.
 * He then either goes into the Kitchen (Recognised by he particular moving sound) or goes down the Left Hall.
 * He then moves into the Right Hall or the Closet (Depending on Kitchen or Left Hall)
 * The Endoskeleton then appears in either hall corner, He stands in front of the camera instead of the side.
 * He then appears in the appropriate blind spot. Close the correct door to send him back into the Dining Room.

Golden Freddy
Golden Freddy starts on Night 5, almost proving as a boss. Golden Freddy is invisible to the Cameras unless a Lightning Strike goes off. During then, he is visible for a short time and then fades out. He blocks the screen with a "ITS ME" if visible. Golden Freddy's clones may be faster than the other in higher difficulties. don't close the door until both have moved to the Blind Spots.
 * He starts in the Kitchen, he is silent at this time.
 * When he activates, there he makes his laugh like Freddy and moves to the Dining Room.
 * Once he's there, he begins to distract you before moving. Like Jack'o Chica, he appears down both halls.
 * He will slowly make his way down the halls. Once he appears in both Blind spots, close both doors until you hear him Laugh again.

Bonnie & Chica
Bonnie and Chica share similarities in a slight difficulty increase. They each have a chance (40% - 60% - Higher in difficultes) to skip Bathrooms, Parts & Service, Kitchen or West and East hall corners. If they do go to those locations, they stay much shorter than usual.

I'd do FNAF 2 later.