Five Nights at Freddy's: The Afternight

Note: This is a HEAVY work in progress, the page is nowhere near finished, please excuse any mistakes or anything. Also, do not ask for your OCs to be included. If I feel I want more characters than the canon animatronics, I'll specifically ask for them. Thanks.

Five Nights at Freddy's: The Afternight is a game by an unknown company. Unlike the other games in the series, it is a dating simulator where the player can date other animatronics, and even humans. On the Steam store page, the game is rated 18+. At launch, the price varied depending on the site one viewed it on, but it was always around $10, or £5. The game has been rated surprisingly high by various sources, such as IGN, NGI and Gaomon Gamez, who assure everyone they had nothing to do with the game at all.

Gameplay
The player, as an animatronic must go around the pizzeria and talk to other animatronics, humans, cupcakes, whatever they can find. The game is directed as a sort of visual novel, with various parts around the game giving the player multiple choices on what to do, with each choice affecting their overall relationships with the other characters in various ways. Depending on the player's choices, the ending of the game changes dramatically. It can range from the player's animatronic destroying the pizzeria to them marrying Fredbear and spending the rest of their lives on a fancy island, with an animatronic bunny butler who happens to also be a child murderer, long story.

As they interact with the characters, the player will both gain and lose "Relationship points", which determine the relationships the player animatronic has with the others. A low number of points will mean the two don't really get along, while a high amount of points means the two are best friends... or possibly something more. The character whom it is hardest to get Relationship Points with is Foxy, while the easiest characters to get them with are Freddy and Toy Freddy.

Story
As the game starts, the player is given an option to choose their gender. Upon choosing their gender, they are then told to choose a pizzeria, Five Nights 2 or Five Nights 1, though both pizzerias function about the same way. Depending on what pizzeria the player chose, the beginning slightly differs.

If the player chose the 1987 pizzeria, they begin with their animatronic locked in Parts & Service, sitting near the withered animatronics and wondering if they'll meet the same fate. However, the door is unlocked, and the animatronic is let outside the room and taken onto the Show Stage by the Puppet, who serves as the player's tutorial for interacting with other characters, even though he will reply to nothing the player says to him. This is also the only moment in the game where the Puppet is able to be interacted with. Upon arriving on the Show Stage, the player animatronic looks at the various other models beside them, and the player is given an option on who to talk to: Toy Freddy, Toy Bonnie or Toy Chica (Though at this point, they are just listed as "Blue Bunny", "Chicken" and "Big Bear".) After talking to one of them, the player animatronic looks at the time on the clock, 6:50 AM. They suddenly black out and the text "The next night" appears on the screen. This is where the player is given freedom to go almost anywhere in the pizzeria they please.

Picking the 90's pizzeria functions very similarly to the 1987 pizzeria, though the way the player gets to the Show Stage is different, due to the lack of a Puppet. The player animatronic activates backstage with the lights off, and being new to the world, is rather scared at what they see. After a moment of calming themself down, they look towards the door and are met at eye level with a yellow animatronic bear. He tells them to follow him and he leads them to the Show Stage. Golden Freddy serves as this pizzeria's tutorial, though unlike the Puppet, he does indeed talk with the player, though usually just in one or two word responses. Upon reaching the Show Stage, the player animatronic is placed next to Freddy, and they must choose which one to talk to: Freddy, Bonnie or Chica (At this point, they are listed as "Purple Rabbit", "Chicken" and "Bear"). After talking to one of them, children flood into the pizzeria and the player animatronic looses control of their body. The screen turns white and the text "The next night" appears. This is when the player is given freedom to go anywhere they please inside the pizzeria, disregarding the office.

(Note: The animatronic the player chose to talk to, no matter the pizzeria, gains two relationship points.)