Seven Nights at Jiggly's

Seven Nights at Jiggly's is a 2019 first person horror game made by Rocket Studios. In this game, you must survive Seven Nights plus a custom night at Jiggly's Ice Cream and Burgers with limited power, doors, cameras, a reset button, a flashlight, a tape recorder, and your own five senses to aid you.

Description
Welcome to Jiggly's Ice Cream and Burgers, a place where kids can adults alike can have fun! Over on the stage, you can see Jiggly and his friends preforming, or head over to the VR room to use some awesome Virtual Reality! But then the sun sets. In this point and click survival horror game, Jiggly and his friends are coming for you, and not to bring you ice cream. Watch your cameras, listen to the animatronics, close the doors, and don't die.

Doors
The doors are one of the most important things in the game. There is one to the right and one to the left. Each one uses up 60 percent power every in-game hour, so the player must use it sparingly.

Cameras
The cameras are peeks into other rooms of the building. It can help track animatronics through the night. It uses 12 percent of power per in-game hour

Reset Button
If pressed, the reset button will make the animatronic that you are viewing on the camera reboot itself. This causes it to go back to it's place of origin. It consumes 10 percent power each time, and only works on the improved models.

Tape Recorder
The tape recorder, when used on a camera, will play an animation of you putting the monitor down, recording the sound of the fan, then turning the volume up and placing it on your monitor. It then plays a loud version of the fan, and any animatronics in the halls will run to the room selected on the camera. This object does not consume power.

Hearing
You are able to hear the normal animatronics, as they can not be seen in the office. If they get into your office, a rustling noise will play.

Flashlight
If anyone gets into your office, flash the light on them, and they have a 1 in 10 chance of going away. For normal animatronics, flash it on the ceiling and they have a 3 in 10 chance of going away.

Jiggly
Jiggly is a hand-painted male humanoid with a crimson shirt, dark blue pants, and peircing blue eyes. He is the main antagonist of the game and becomes active on night 3. He has dark brown ruffled hair.

Johanna
Johanna is a female humanoid animatronic. She has a pink short sleeve shirt outlined with white lace. She wears red tights and has a pink bow on top of her long, chestnut brown hair. She sings backup and holds a guitar. She becomes active on Night 5, and she does not appear on cameras.

Weston
Weston is a male Gorilla who plays the drums. He wears a green and white plaid shirt and no pants. He becomes active on night 2.

Ellie
Ellie is a female elephant with golden earrings who plays the piano. She has a cloth bonnet on, and uses her trunk to play. She becomes active on night 3

Buck the Bunny
Buck is a male grey bunny animatronic. He has a black fedora with a white stripe on it. He was put in Jiggly's because his own place, Buck's Funhouse, still had 1 week until opening, and there was no place to store him, so the owners, who were good friends, put him here. He becomes active on night 3.

Samuel
Samuel is a tiger animatronic with orange and white fur. He is not part of the band, rather, he is next to Samuelette the Tigress in Wild Corner. He becomes active on night 2.

Samuelette
Samuelette is Samuel's partner in preforming. She has tangerine fur with a peach underbelly. She is next to Samuel in Wild Corner. She becomes active on night 2.

Winston
Winston is an ape that was designed for the second stage, Toddler Cove. Toddler Cove is a place where all animatronics are shinier and designed to be more kid-friendly. He is like Weston, but no shirt, and he stands up to play a guitar. He becomes active on night one.

Improved Jiggly
Improved Jiggly is another animatronic from Toddler Cove. He is shinier and has no hair, exposing his scalp. He sings. He becomes active on night 1.

Improved Ellie
Improved Ellie is another Toddler Cove animatronic that plays a flute that is curled up in her trunk. She resembles Ellie, but is less realistic and more like a cartoon. She becomes active on night 4.

Buster the Bunny
Buster is a retired mascot from Buck's Funhouse's previous location, Buster's Funtime Diner. He was put here for the same reasons as Buck. He becomes active on night 4.

Cam 1
This camera is the show stage. It is a wooden stage with red curtains. It has hand painted wooden cutouts of character heads on the back. There is also a piano, a microphone, and drums all stuck firmly to the ground. This is the starting point for Johanna, Jiggly, Weston, and Ellie. Samuel and Samuelette, along with Buster, can also go here.

Cam 2
This camera is party room 1. This is directly beneath the stage. It has 6 long white tables with chairs around them. It is dark, unlike the stage. This is where all stage animatronics will go on the path to your office. Samuel and Samuelette can also go here.

Cam 3
This camera is on the east hallway. Jiggly, Weston, and Ellie often go here, along with all the improved animatronics. It is grey with one large lights lighting it up.

Cam 4
This camera is on the west hallway. Ellie, Winston, and Weston can go here. It has grey walls and one long flickering light.

Cam 5
This camera is on Wild Corner. It has one small stage. The stage has a jungle backdrop, and has plant props placed there. There are also six tables with jungle tablecloth. This is the starting point for Samuel and Samuelette, and Winston sometimes goes here, along with Buster and Jiggly.

Cam 6
This camera is on the Toddler Corner. There is a stage with blue curtains and a dark blue backdrop. There are no instrument on here, however, as all the instruments played by the animatronics here are handheld. This is the starting point for Improved Ellie, Improved Jiggly, and Winston. Ellie and Weston, along with Buck and Buster, can also go here.

Cam 7
This cam is on the Storage room. It is the starting place for Buck and Buster. It is gray, with boxes stacked up in the corners. Samuelette can also go here.

Cam 8
This camera is on Hall 3. It is a hallway that resembles the others. Every animatronic can go here.

Cam 9
This camera is on Hall 4. It resembles the other hallways. Everyone can go here.

Cam 10
This is the bathroom entrance. It resembles a hallway, but it has two doors and signs that say male and female. Jiggly, Buster, Buck, Samuel, Johanna, and Samuelette can all go here.

Office
The office is a small room with an oak table and large metal doors. On the table is a fan, flashlight, tape recorder, and monitor. The reset button doesn't appear, as you are holding it. On the doors are faded yellow paint at the bottom, and a faded yellow circle with SECURITY painted in gray in the middle. There is one button to the side of each door.

Night 1
"-said, put it on my bill! Oh wait, we're rolling? Okay. Hello, and welcome to your new job at Jiggly's Ice Cream and Burgers! This is a place of enjoyment for kids and adults alike, and all that stuff. Yeah. Um, listen. There has been, er, incidents lately. Um, the animatronics seem to have a glitch in the system, and they have a tendency to come alive at night. I'm sure it'll be fine! Just in case, I have given you some tools. You can see a ton of items. Um, yeah. The only things you need to worry about today are the doors and cameras. So, the doors you can just close if any animatronics get near, and you can look at them with the camera. So, yeah. Good night, and good luck." -Phone Call

This is the easiest night in the game. The only tools you can use are the doors and cameras, and the only animatronics active are Winston and Improved Jiggly.

Night 2
"Hello? Hi! Did the animatronics give you any trouble? Nah, I'm sure they didn't. Just in case, I'm going to tell you how to use two new tools! The tape recorder thingy should distract them, just record the fan playing and set the volume to full. Then play it on a camera and animatronics that are in hallways should come running to that spot! Oh yeah, and a flashlight. Just shine it to see things in the doors. Um, and the reset button. The reset button will reboot animatronics and send them back to the stage! Heh. Good night." -Phone Call

Samuel, Weston, and Samuelette become active on this night. You can now use the flashlight, reset button, and the tape recorder.