5 Chapters at Freddy's

"'Welcome to Freddy Fazbear's Pizzeria. Please don't die!'"Five Chapters at Freddy's is a 5 chapter horror game. You play as Joseph Schmidt and you need money to buy medicine for your sick mother, Mary Schmidt. So you take the job at Freddy Fazbear's Pizzeria. But it is only the beginning of a new Horror story! You need to survive 5 nights each chapter to try to solve the mysteries of Freddy Fazbear's Pizzeria

Chapter 1: It's a bright new day!
Joseph Schmidt is upset. His mother hasn't gotten out of bed in days. He wonders if she would be okay. There was a special medicine that could fix an illness like that. But it costs $75.00. Joseph wonders if he's ever gonna get the money. Then, the Sunday Daily News happens. Every Sunday, newspapers are delivered to every town in the country! Joseph got a newspaper, it was filled with comics and news no one cared about! but there was an article that made him have an idea! It says that getting hired will give you $75.00 dollars, enough to get the medicine for Mary. So you write on your calendar. "First day at Freddy's". It is the first night of the job. Your in a new office with 2 doors and a vent. Only one door is can be closed while the other door only has a crank next to it. You also have a battery on the bottom left of your screen to track how much power you have left. You also have cameras to keep track of the animatronics.

Freddy Fazbear
He approaches from the left door. He will do a dark laugh every time he moves to a different spot. Keep track of him on the cameras. If you see his face at the door, close it quickly or he will end your run with a jumpscare. His starting point is the show stage and he will start attacking on Night 2.

Bonnie the Bunny
He approaches from the left and right door. There will be footsteps heard every time he moves to a different spot. If he is at the right door, close the door and wait until you hear more footsteps indicating he is gone. If he is at the right door, double click on the present on the right door and he will walk away. (He is afraid of whats in there). Be too late and he will attack you when you put your monitor up. His starting point is the show stage and he will start attacking on night 1.

Chica the Chicken
She approaches from the air vent. There will footsteps every time she moves, and there will be loud thuds when she is in the vent. If you can see her from the office, quickly go back to the cameras and turn on Vent Door. The vent door can only be activated with the cameras. When the door is closed on her, there will be more thuds indicating she is gone. If she gets in, she will attack when you put the monitor up. Her starting point is the show stage and she starts attacking on night 1.

Foxy the Pirate Fox
Foxy approaches from the left door. When quick footsteps are heard, you got 5 seconds to close the door or else foxy will come in and slash you with the hook. His starting point is Pirate Cove and he starts attacking on night 2.

Funtime Foxy 1.0
Funtime Foxy approaches from the right door. When she moves nothing can be heard. Just keep track of her on the cameras. When she is at the right door, triple click on the present behind her and she will go away. (Like Bonnie, she is also scared of whats inside. If too late, she will come in and slash you with her hook.

Phone Calls
Tommy Sharp will give you phone calls nights 1-5

Night 1