Crossover Fighters

Crossover Fighters is a Super Smash Bros. style game using the characters from Bolt's Five Nights of Crossover series.

How it works
Up to 8 characters are put into a battlefield and forced to fight each other. The main objective is to build up enough launch percentage with your attacks, and send them off screen. There are three ways you can do so - Left or right, off the top, or from the bottom. The higher the character's weight, the easier they are to launch.

Freddy Fazbear
Weight: 20

Ground attacks
Not moving - A 4 punch combo. The first 3 punches do 3% each, the last does 7%.

While moving sideways - A kick. Does 7%.

While crouching - A stomp. The stomp does 10%, and sends out two small shockwaves which do 2% each.

While looking up - A headbutt. Does 8%.

While dashing - A tackle. Hits twice, each hit doing 5%.

Specials
Not moving - Tosses his top hat which acts like a boomerang. Hits multiple times, the last hit doing 8%, the other hits doing 2%.

While moving sideways - Swings forward with his microphone. If it hits an enemy which is facing the opposite direction, this move does double damage. Does 14%.

While crouching - Activates the Toreador March. Anyone nearby is put to sleep and rendered useless, the more percent they have, the longer they sleep.

While looking up - Uses his top hat as a catapult to bounce him forward and up into the air.

Grabs
Pummel - A punch. 1%.

Forward - Holds the enemy still for a bit and kicks them away. 8%.

Up - Tosses the enemy into the air and uppercuts them. 13%.

Down - Thrusts the enemy to the floor and stomps on them. 9%.

Backwards - Flings an enemy in his top hat catapult. 10%.

Air attacks
Not moving - Spins. 5%.

Forward - A two foot kick. 6%.

While looking down - Stomps really hard on the enemy. Does 13%, and sends hit enemy plummetting downwards.

While looking up - A backflip kick. 10%.

Backwards - Poses like a pencil and pushes himself in said direction. 6%.

Birthday Boy Blam
Weight: 15

Ground attacks
Not moving: A single headbutt. Does 7%.

While moving sideways - Whips his hat forward. Hits twice, both hits doing 5%.

While crouching - A fast leg sweep. Does 2%.

While looking up - Leaps up into the air slightly and spins, hitting all nearby. Does 1/2% each hit, hits 6 times.

While dashing - Trips over on purpose. Does 9%.

Specials
Not moving - Attempts to pull projectiles into his hat. If it is successful, he gets to hold onto said projectile for as long as he wants, and use it against other characters. When tossed out, does 7% more than the original projectile.

While moving sideways - Pulls a random rope out of his top hat and tosses it. Whoever it hits is trapped for 5 seconds.

While crouching - Uses his hat to make an energy shield. Anything that hits physically is countered.

While looking up - Tosses his hat forward and up into the air, then appears out of it.

Grabs
Pummel - A bite. 2%.

Forward -  Pushes the enemy with his head and then blows them away with an air horn. 9%.

Up - Uses his hat as a spike to bounce the enemy into the air. 12%.

Down - Places a bomb next to the enemy. Does 9%, but BBB hits himself for 5%.

Backwards - Slides under the enemy and headbutts them from behind. 8%.

Air attacks
Not moving - Backflips in the air. 4%.

While moving forward - A punch downwards. 9%. Can send the enemy plummetting down if the enemy is hit by the tip of the punch.

While looking up - Tosses a fake copy of his hat into the air like a bomb which then detonates. 10%.

While looking down - Kicks 4 times downwards. 3% each kick.

Backwards - A backwards headbutt. 9%.