The Live Itchy and Scratchy Show 6: Killing Floor

You thought The Live Itchy and Scratchy Show 4 and 5 with their DLC's were juggernauts on their own? You haven't seen nothing as we reach the second-to-last installation for The Live Itchy and Scratchy Show where the Burgeria itself rises again and Itchy, Scratchy, and Poochie seemingly finally regain their performing positions, rebuilding their legacy... but you can't get rid of nightmares forever. Join me as we tackle the ever HEAVIER installations to TLIaSS and restart the Killing Floor.

Kick back. Grab some popcorn. And get ready to fight and bite. Fight fight fight, bite bite bite.

This is The Live Itchy and Scratchy Show 6: Killing Floor

Backstory
After the events of destroying the second location and presumably ending the nightmares of the mechanical Sideshow Bob and his machines, Krusty is completely pardoned of his charges and is allowed to rebuild his legacy as long as he does not reference past events. However, Krusty has grown tired of the animatronics after dealing them for over 2 decades and finally decides to give up the Burgeria rights to Kace Maker, the brother of Edward Maker, who instantly adopts the projects and creates Krusty's Fast Food Burgeria: Refried.

Wanting to get a past worker who is familiar with the project, Kace hires Homer Simpson as manager to help him create the establishment, keep it clean, adopt new animatronics and other props, and eventually create a stable enviroment to pull in customers and gain extreme props to soon make Itchy and Scratchy truly a household name on the date of April 20th, 2019. Kace takes Homer to a huge facility to fix and stabilize new animatronics Homer recognizes very well. Welcome to the KILLING FLOOR.

Animatronics
Junkyard Snowbaby:

After the events of TLIaSS 5 where Snowbaby destroyed her by ripping herself out of Terwilliger and was salvaged by Sideshow Bob and Decommissioned Unrad Poochie, she was planned to be taken apart and have her parts salvaged. However, the chunk of brain from Snowball II needed to be removed first and preserved. However, the remains of Snowbaby re-activated and attacked Decommissioned Unrad Poochie before escaping into a nearby abandoned alley way where Sideshow Bob throws away non-salvagable parts.

Finding numerous parts including leftover endoskeleton parts, the remains of her suit and a prototype one made, and even a large functioning chainsaw prop that was planned to be installed into Snowbaby after she was rebuilt, Snowbaby rebuilt a new, better body and became Junkyard Snowbaby before escaping, eventually coming across the Krusty's Fast Food Burgeria: Refried location and was taken into Kace after faking to be inactive and non-functioning.

Junkyard Snowbaby is an amalgamation of Snowbaby's former body, many new parts including some salvaged from the Torture Location, and other remains, giving her a complete redesign. She mainly wears her prototype suit while she only has bits and pieces of her former suit with her prototype suit having a completely changed appearance with a much darker and grim color palette with minor dark-red highlights, bulkier limbs, plastic coverings on her joints instead of shoulder-pads and kneecaps, and heavily exaggerated curves, giving her a ridiculously voluptuous form.

Much of her suit has rotted away to reveal her new endoskeleton underneath, resembling her former one but only bigger and has differently constructed wires and tubes with the framework almost resembling pipes. Similar to the Exterminator hallucinations, every inch of form is covered in rips, holes, and tears. She is noticeably missing the suit on the lower-half of both her right lower-leg and right forearm, her entire left lower-leg, left forearm, left hand, much of her waist, pelvis, thighs, and left arm. She has a larger ribbon-like hair-tie instead made out of painted metal, a large tiara-like crown on her head made out of scrap, and a bunch of loose wire-like tendrils sticking out of her back.

Her feet now bares 4 toes on each foot, larger claws, and a series of wheels on the underside of both feet meant to resemble roller shoes while she has large black claws emerging from her endoskeleton 5-fingered right hand while she lacks a left hand, instead replaced with the chainsaw prop with a dark-red base, loose wires and metal frames wrapping around it along with a dark-gray blade and sharp points along the blade. She has a larger tail that is not clunky and plastic but is made out of synthetic hair and metal wires and numerous dial-shaped devices are stuck into the back of her joints, meant for reinforcing and holding her joints together. The top of her bulbous chest is torn out, revealing her endoskeleton collar-bones with loose wires and a trio of large spotlight-like lights from the Operator Control Room from TLIaSS 5 including a dark-red one, a dark-yellow one, and a dark-purple one. Her face is noticeably different with a slightly larger muzzle and jaw, more pointed ears, and differently shaped face-plates with the edges of her face-plates tattered and torn with her eyes now mechanical and glowing, almost resembling the Exterminator hallucinations' eyes with glowing dark-blue irises and white pupils.

Junkyard Pinchiora: (Junkyard Terwilliger)

After the events of TLIaSS 5 where Snowbaby destroyed Terwilliger after ripping him apart to escape and was salvaged by Sideshow Bob and Decommissioned Unrad Poochie, his remains were planned to be taken apart and have his parts salvaged. However, when Snowbaby activated, she accidentally brought back Terwilliger back to life after electrocuting him on accident. Angered by Snowbaby killing him, Terwilliger attempted to attack Snowbaby but she managed to flee in time. Terwilliger escaped, chasing after her but lost her.

After Snowbaby escaped, Terwilliger did his best to repair his body and clarified Pinchiora as the new leader of Terwilliger due to Snowbaby leaving. Ditching his destroyed Funhouse Krusty mask, he repaired himself with leftover endoskeleton parts and the remains of Pinchiora's suits, becoming Junkyard Pinchiora, sometimes nicknamed Junkyard Terwilliger before eventually coming across the Krusty's Fast Food Burgeria: Refried location and was taken into Kace after faking to be inactive and non-functioning.

Junkyard Pinchiora is that of a mangled, decayed Terwilliger with many, extra loose wires, a darker endoskeleton body, and the absence of the Funhouse Krusty mask. Her limbs are longer and lankier while her eyes are noticeably in slightly different places, slightly misaligned from where they originally were on Terwilliger's body but lacks an eyeball from Snowbaby. Her absent, torn-out upper-torso, chest, and neck from Snowbaby has been replaced with the ones of Pinchiora, resulting in him being slightly slimmer. Junkyard Pinchiora wears an entirely new mask, being the original mask of Pinchiora that was sliced-up and damaged from the security system butchering her and the other animatronics, resulting in her plastic face-plates being misaligned, mangled, and broken-up into different pieces while she lacks vertical jaws, instead having new makeshift endoskeleton jaws with razor-sharp teeth. Her missing Snowbaby eye has been replaced with a new eyeball, being a glowing, metal-rimmed eyeball resembling one of the spotlights within Junkyard Snowbaby's chest that can change depending on what animatronic is talking through her but normally, it is dark-red due to Pinchiora being in control.

Junkyard Unrad Poochie: (Junkpooch)

After Snowbaby's remains activated and attacked Decommissioned Unrad Poochie, he finally snapped and told Sideshow Bob he's breaking apart at the seams from his creations and he barely cares. He broke ties with Sideshow Bob and fled, escaping and going after Snowbaby and Terwilliger. However, he needed to rebuild his mostly broken body first.

Finding the KFFB: RF location, he managed to find the remains of an alternate Poochena suit salvaged and mostly untouched from the second location's fire and explosion, that he created as a copy in-case the modern Poochena's suit broke. With no other option, he put on the suit and repaired damaged parts of his body with some spare parts and became Junkyard Unrad Poochie, nicknamed Junkpooch. However, his plan to return back to Sideshow Bob and kill him was cut short after he was discovered by Sideshow Bob. Quickly trying to play dead, Kace took him with the others, believing he was inactive and non-functioning and not away of Lamar's corpse.

Junkpooch's new suit resembles that of Poochena but more ugly and disfigured from poor construction and decaying, baring wider eye-sockets, a suited neck and eyelids, a larger forehead, more pointed ears, a blockier muzzle, a wider jaw with hinges further back that is a bit shorter than his muzzle, resulting in an overbite, small sharp dark-yellow teeth lining his jaws, a more slender and lankier form, a more bulbous and swollen feminine form, slightly longer and more curled claws, a slightly longer tail, and bushier, more matted fur. Junkpooch's suit is hued dark-green, has a veiny texture, and is covered in numerous blocky rips and holes with some tube-like loose wires from what looks like Terwilliger.

Junkpooch has regained the suit on parts of his body previously absent of suit coverings but is now absent of suit on his shoulders, the lower-half of both his thighs and left lower-leg, some of the middle of his left arm, the fingertips of his left hand to which a set of gnarly bony claws are sticking out of his fingertips from the tips of his left hand's fingers' bones, and the area around both of his knees and armpits. He bares a couple huge gashes on his suit including one on the left side of his stomach, one on the outer-side of his right bicep, some parts of his muzzle, cheeks, and the outer-sides of his eye-sockets, and a massive section of the right side of his scalp and temple. Junkpooch is missing his entire left ear, the upper-half of his right ear, both kneecaps, all of his clothing including his hat, shades, shirt, jeans, and sneakers, and his right forearm and hand which are a large pair of sharpened bone shards are protruding from his right elbow, meant to represent a radius and ulna. Lamar's corpse is now much more rotted, burned from the warehouse explosion and rotted over-time with only flesh, organs, and bone remaining. Lamar's head, his only hand, feet, the remains of his right forearm, most of his legs, and some of his ribcage have been entirely reduced to bone with strips of flesh and muscle only remaining. The animatronic's eyes are now dark-yellow-hued with bloodshot veins within the eyes.

Watchlob Pinchy:

Watchlob Pinchy is a brand-new animatronic model created after police managed to salvage the Custom Night DLC animatronics from the inside of the collapsed underground facility. Kace purchased the parts from auctions and created Watchlob Pinchy out of the remains of Funhouse Pinchy and Ms. Mouse, meant as a high-tech security animatronic.

Watchlob Pinchy heavily resembles that of his original counterpart but with many differences. His suit appears to be made out of a refined plastic, he bares 5 fingers and 5 toes on each hand and foot, his joints are no longer covered in plastic but have separate shoulder-coverings, elbow-coverings, and kneecaps, and his claws and jaws are slightly larger, though with dulled-down and more blunt spikes that are no longer razor-sharp, and a large single golden 5-pointed star is on the center of his chest. Watchlob Pinchy also has a removable thermal vision visor, being dark-red and outlined with red that he wears during the day.

 '19 Bloody Scratchy: (Junkyard Bloody Scratchy)

'19 Bloody Scratchy, nicknamed after the current year and also called Junkyard Bloody Scratchy, is that of the return of '15 Bloody Scratchy/Slaughtered Bloody Scratchy, still lingering with the animatronics. After emerging from the destroyed explosion and following Sideshow Bob and Decommissioned Unrad Poochie to see what their plans are, his "power" is finally revealed as feeding off the very essence of A.I. to which he has been for the first games and explains how he controls them as he feeds off and manipulates their artifical intelligence and is symbolized by the more bloodier he gets.

After feeding off for years, he entered a very powerful state in the fourth game and became capable of projecting hallucinations through his Bloodmaw tendrils. However, after his powerful form was destroyed, most of it was destroyed and he was left in a weakened state. However, during the 4 year time gap, Sideshow Bob finally discovered Bloody Scratchy through paranormal experiences and quickly became pals as both had intentions to destroy the Simpsons. Sideshow Bob allowed Bloody Scratchy to feed off old machines and eventually, he has regained his crown.

'19 Bloody Scratchy resembles that of '15 Bloody Scratchy but now, he has entirely run red as all of his fur is now a bright-red, leaving no patch of white fur on his body. He has regained his lengthened claws, sharpened teeth, and muscle mass from his Exterminator counterpart and much of his body has mutated with his throat mouth now wider with more teeth, his Bloodmaw still does not bare tendrils but is now larger with more teeth, and parts of his body including his hollow right eye-socket, the outer-side of his left bicep, the front of his right thigh, and the inner-side of his left lower-leg now bare warped maws of teeth, resembling smaller versions of his Bloodmaw. His remaining eye, claws, and teeth are now a darker shade of pink and he is now slightly taller than his Exterminator counterpart.

Alley-Way Animatronics
Junkyard Trieye:

Junkyard Trieye is the return of Trieye from the third game as she was found, destroyed and corroded after the warehouse explosion. She was sold in auctions after auctions before eventually getting into the hands of Sideshow Bob who recreated the best of what he could with the help of the Rebuilt animatronics' creator, Decommissioned Unrad Poochie/Lamar. Eventually, he managed to repair most of Trieye into what is now known as Junkyard Trieye and secretly sent her to the KFFB: R location.

Trieye is heavily damaged, none of the suit parts covering her body completely torn off but covered in mild rips and holes. Many loose wires and burns cover her makeshift form and her head is noticeably hunched forward. Trieye is now a giant molten pile of limbs and body parts while she uses her limbs, elongated with the parts of Pinchy from the second game. Pinchy's head, ragged and missing his left eye is visible within the massive molten pile of body parts along with both of his claw-tipped arms and left leg while his right leg is oddly impaled through the half-formed torso of Junkyard Trieye as if it was shoved through him.

Junkyard Krusty:

Junkyard Krusty is the return of Slaughtered Krusty from the fifth game as he managed to finally escape the collapsed underground facility. He was not found by anyone but he managed to eventually come across to the KFFB: R location, returning once more.

Junkyard Krusty is now even more withered with all of his mostly-missing mask now torn away, his endoskeleton head now entirely revealed and he has now been reduced to a bare-bones endoskeleton. More of his ribcage is a bit more damaged with more loose wires and cracks visible on his ribs. His remaining eye is popped and dangling from its socket, his lower jaw gaps open, the massive trails of loose wires pouring out of his shoulders are now longer, and his internally-damaged right leg has gotten worse to which he now drags behind him while walking.

Itchee:

Itchee is a smaller, chubbier version of the Itchy Hand-Puppet from Funhouse Scratchy but now with a lower-body and a lack of body-plates. He now bares 3 stubby fingers and toes on each hand and foot along with more rounded ears and jaws, a shorter tail, smaller ears, brighter eyes, and a rounded, more spherical torso with a plastic orange jacket.

Sideshow Bob:

Sideshow Bob is the Sideshow Bob animatronic from the end of the fifth game that Sideshow Bob created as a doppelganger as a means of escape from being arrested or stopped by the Simpsons family. After he was shot twice in the face with a shotgun and annihilated in a gas stove explosion, he still managed to survive after he was rebooted by '15 Bloody Scratchy after the end of TLIaSS 5.

Sideshow Bob is extremely withered and burned with the suit ripped and torn off his left forearm, both hands, right thigh, left lower-leg, left foot, and a huge section of the right side of his stomach with holes, rips, tears, and loose wires all over the other parts of his suit with his clothing also ripped. Some of his hair has been torn out, revealing an endoskeleton framework underneath and his clothing is slightly tattered. The most noticeable withering is that his entire face, including the suit around his eye-sockets, nose, cheeks, and jaws, is torn away to reveal his endoskeleton face and both of his eyes.

Gravestone Scratchiva:

Gravestone Scratchiva is a ghastly hallucination of Scratchiva manifested by the player, created by extreme amounts of paranoia. Gravestone Scratchiva resembles Scratchiva but extremely burned with her suit now reduced to a lifeless shade of dark-gray and black with no extra withering. Streaks of black and burn marks are noticeable all over her body and her eyes are pitch-black hollow eye-sockets, filled with what looks like a pair of semi-transparent pair of her former eyes, now inverted in color with the edge of her pupil pin-pricked and deformed.

Gravestone Itchella:

Gravestone Itchella is a ghastly hallucination of Itchella manifested by the player, created by extreme amounts of paranoia. Gravestone Itchella resembles Itchella but extremely burned with her suit now reduced to a lifeless shade of dark-gray and black with no extra withering. Streaks of black and burn marks are noticeable all over her body and her eyes are pitch-black hollow eye-sockets, filled with what looks like a pair of semi-transparent pair of her former eyes, now inverted in color with the edge of her pupil pin-pricked and deformed.

Gravestone Poochena:

Gravestone Poochena is a ghastly hallucination of Poochena manifested by the player, created by extreme amounts of paranoia. Gravestone Poochena resembles Poochena but extremely burned with her suit now reduced to a lifeless shade of dark-gray and black with no extra withering. Streaks of black and burn marks are noticeable all over her body and her eyes are pitch-black hollow eye-sockets, filled with what looks like a pair of semi-transparent pair of her former eyes, now inverted in color with the edge of her pupil pin-pricked and deformed.

Mechanics
The map.

The player is in a massive facility with many rooms, hallways, and vents. The player is gifted with a special camera system connected to a laptop located on the player's desk complete with night-vision that can be activated a few seconds after selecting the camera. The camera system has a secondary map onto the camera system, containing the cameras for the hallways and vents that lacks the night-vision wait. However, certain animatronics can disable the camera they are being viewed on if they are viewed for too long so watch out.

The player is equipped with 3 doors, one to the left of them, one to the right of them, and one behind them. The player has no controllable door system and the doors remain permanently closed. The only way for an animatronic to get in and open the door is if they attempt to attack and damage the door, triggered by sound ques of banging and thudding on metal. If a loud thundering boom is heard, they have broken open the door.

The light system is what you would expect. It's a normal, decently lighting flashlight for your office with lights also built into each camera to light up the camera. There is no limited power system in the game so the lights can be turned on for as long as you want. Press CTRL to activate them. However, certain animatronics can disable the lights for a camera if light is shined on them for too long so watch out.

The player is equipped with a strange repair mechanic. This can be used to fix disabled cameras, disabled lights, and doors broken-down. The repair mechanic can only repair one thing at the time and depending on what it needs to fix it, it will take more time. Fixing a disabled light takes the shortest time of only 10 seconds, fixing a disabled camera takes 15, and fixing a broken-down door takes 20-40 seconds.

If a certain animatronic gets into the office, you are equipped with the return of the mask mechanic. This time, it's a spare Funhouse Poochie mask. However, you do not use the mask to attempt to trick the animatronic into thinking you're an animatronic. You're actually blocking your face to not detect yourself in their facial recognition. Because of that, they can't sense you and will believe you're not there. The mask will not work on animatronics that can see through the mask like Watchlob Pinchy so watch out.

The player is also equipped with an important thermometer mechanic which will start at 60 degrees. Slowly over-time, the temperature will randomly go up and down with the critical max temperature being 120 degrees or 20 degrees. Due to Homer Simpson being a cartoon, he can withstand the temperatures and not die, meaning if it becomes critical, Homer won't pass out and die. However, certain animatronics will speed up from cold or hot temperatures, listed below in their behaviors. To control the temperature, press R for it to go down and T for it to go up to stabilize it.

In-front of the player's office will be a certain animatronic that becomes active on the next night. The player must sometimes leave their camera to view them. If the animatronic in there is not viewed for a while, they'll shatter the glass and jumpscare the player. This forces them to reset their night. Though, if the player beats the night even if they have died prior, they will receive money as a reward but however, the animatronic in there will become active on the next night and instead of staying in one room to be observed, they will start roaming around the facility.

The player is equipped with upgrades in-game to help the players progress through the night. The player can purchase a camera or light system that can't be disabled, a faster repair mechanic, the removal of the night-vision wait, the ability to raise or lower the temperature faster, and an improved mask that animatronics can fall for faster. These cost money you receive in the Tycoon part of the game and their prices are listed below.

Onto the alley-way mini-games, similar to the Burger Thief mini-game with the Krusty Doll from TLIaSS 4, the player is gifted with a mini-game in-between each night. The player is forced to complete the mini-game so if they die, they have to try again. These mini-games are called "Alley-Way Surfing" mini-games and act very similar to Night 3 of TLIaSS 5. The player must move through a long stretch of area while avoiding animatronics and hiding when they sense you.

In the game, they are 4 main areas called "Trash Alley #1" through "Trash Alley #4". You can hide in there to avoid certain animatronics but they usually might spawn on there and if you accidentally run into one still in there, it's game over. In-between two of these rooms is a vent. The player can enter the vent to hide from animatronics coming in your direction and can skip ahead a bit to one of the Trash Alley rooms a bit up ahead. However, the loud clattering of the vents while you move in there will probably attract an animatronic. So, if it does, wait for them to leave then get out.

The player has only 2 mechanics in the mini-games, being the ability to lightly sprint with the Shift key and a glowstick. While sprinting, you move faster but could create noise which could attract animatronics. You can't sprint while in a vent. For the glowstick, it's a very dim source of light. It has no other use besides being the player's method of light.

Tycoon Mechanics
Purchasing/Rating: The player can purchase various items such as props, animatronics, design upgrades, and other items to improve their burgeria. The more they buy, their burgeria rating will increase and every time it surpasses a thousand, the player will gain around $100 which will drastically increase for huge rating milestones like five thousand giving you $5000 and ten thousand giving you $10000. If the player obtains a Perfect Rating (buy all animatronics, complete the game, and beat full 20 mode), they will obtain a huge $1,000,000.

Loaning: The player is given 3 save files for the game to which they can unlock Custom Night, the Extras Menu, and other features for completing one save file and isn't exclusive to that file. The player is given a banking system outside their save files to give money to other save files in case the player wants to start a new game with high amounts of cash.

Baby-Proofing: The player doesn't actually baby-proof but is capable of increasing safety precautions by putting up rules, safety posters, make animatronics safer, and so on for a small fee. However, the more expensive the animatronic, the pricier it will take to "safety-ize" them. Doing this will increase their customer intake and heavily reduce lawsuits.

Scavenging: Randomly, throughout the game, random items such as random amounts of money and even tickets that can increase the player's rating will spawn throughout the burgeria. Though, they might be a bit hidden, capable of spawning under objects and props to which they can double tap them to obtain it. The later into the game, the higher cash and rating tickets the player can find.

Lawsuits: The player isn't entirely safe in the tycoon. Setting up unsafe animatronics, props, or other items with a danger risk and not taking care of your burgeria might cause a lawsuit to which the player must deal with themself. A lawsuit can only be announced after the player completes their night shift and can gain up to 3 lawsuits. The player has the choice to either settle the lawsuit with a rather decently high price or take their chances and fight the lawsuit, purchasing a lawyer with a much lower price than settling. If the player wins the lawsuit, they will gain their money back used to fight it and if not, the player will lose double the amount of money used to fight it. If the player goes bankrupt, their run is entirely over and they have to restart.

Stats: For every item in the catalog, they have a stat rating of Enviroment for how much that item contributes to the burgeria's enviroment and makes it appearance more delightful, Health for how safe this item is and if it has any negative effects, Authenticity for how much effort is in this purchasable item which boosts money intake from customers when bought, Extra Revenue for how much extra boost intake this item can earn, usually higher the more expensive it is, and Danger Risk, the complete opposite of health and the most dangerous stat rating as it could decrease customers and money intake along with causing lawsuits.

Catalogs
Springfield's Bargain Bin: "Welcome to Springfield's Bargain Bin. Stuff's cheap and probably expired."

Discount Tables and Chairs: A bunch of metal tables and metal chairs with minimum decoration and colorful details. Costs $50 and gives 1 Environment and 1 Extra Revenue. The player can play it as Itchee where they must arrange a series of chairs. If they are successful, they earn a little money.

Discount Party Equipment: A bunch of streamers, party hats, and wallpaper. Costs $15 and gives 2 Environment and 1 Authenticity.

Discount Condiments: A bunch of kitchen condiments and extra kitchen ingredients. Costs $20 and gives 1 Health and 1 Authenticity. The player can play it as Itchee where they must directly squirt ketchup, mustard, and mayo onto an open burger. If they are successful, they earn a little money.

Discount Decorations: A bunch of extra decorations including tablecloth, padding for the chairs, and outside decorations. Costs $60 and gives 2 Environment, 1 Health, and 1 Extra Revenue.

Discount Safety Equipment: A bunch of safety equipment including makeshift first-aid kits and janitor equipment. Costs $35 and gives 1 Environment, 2 Health, and 1 Authenticity. Can lower 1 Danger Risk. The player can play it as Itchee where they must bandage up an injured Itchee.

Single Animatronic Stage: A large wooden animatronic stage lined with darkly-colored metal. Costs $40 and and gives 1 Environment and 1 Extra Revenue.

Double Animatronic Stage: A larger, wider wooden animatronic stage also lined with darkly-colored meatl. Costs $70 and gives 1 Environment, 2 Extra Revenue, and 1 Danger Risk.

Discount Scratchy: A damaged wooden and metal stand also tied together with rope and metal braces with a very dirty and old replica of Scratchy V1's suit. Costs $55 and gives 1 Environment, 1 Authenticity, and 1 Danger Risk.

Discount Itchy: A damaged wooden and metal stand also tied together with rope and metal braces with a very dirty and old replica of Itchy V1's suit. Costs $65 and gives 1 Environment and 1 Authenticity.

Discount Poochie: A damaged wooden and metal stand also tied together with rope and metal braces with a very dirty and old replica of Poochie V1's suit. Costs $80 and gives 2 Environment, 1 Authenticity, and 1 Extra Revenue.

Noiseland Arcade Scrapyard: "Where ancient Noiseland Arcade machines go to die."

Noiseland Tables and Chairs: Resembles the Discount Tables and Chairs but better and visibly cleaner. The game from the Discount Tables and Chairs returns but slightly easier. Costs $100 and gives 2 Environment, 1 Authenticity, and 1 Extra Revenue.

Noiseland Party Equipment: Resembles the Discount Party Equipment but better and visibly cleaner with glitter on it. Costs $120 and gives 3 Environment and 2 Authenticity.

Noiseland Condiments: Resembles the Discount Condiments but better and comes more with kitchen ingredients. The game from the Discount Condiments returns but slightly easier. Costs $150 and gives 2 Health, 1 Authenticity, and 1 Extra Revenue.

Noiseland Decorations: Resembles the Discount Decorations but better with more high-tech decorations like lights. Costs $160 and gives 3 Environment, 1 Authenticity, and 2 Extra Revenue.

Noiseland Safety Equipment: Resembles the Discount Safety Equipment but better with more janitor equipment like brooms. The game from the Discount Safety Equipment returns but slightly easier. Costs $200 and gives 1 Enviroment, 3 Health, 1 Authenticity, and 1 Extra Revenue. Lowers 2 Danger Risk.

Reinforced Triple Animatronic Stage: Resembles the Double Animatronic Stage but either wider and larger, now entirely made out of painted metal, and comes with fabric curtains. Costs $220 and gives 2 Environment, 2 Authenticity, and 1 Danger Risk.

Amp Speakers: A series of bunch of black and dark-gray AMP speakers connected to the back of the stage. Costs $160 and gives 2 Environment, 1 Authenticity, and 1 Danger Risk.

"Escape From Grandma's House" Arcade Machine: The "Escape From Grandma's House" arcade machine from the Simpsons. You can either escape the house through some exploration or manage to defeat the Grandma by knocking her down 5 times. If you die, you lose. If you win, you gain some money. Costs $200 and gives 1 Environment, 2 Authenticity, and 1 Danger Risk.

"Escape From Grandma's House II" Arcade Machine: The "Escape From Grandma's House II" arcade machine from the Simpsons. You can either escape the house through some exploration or manage to defeat the Grandma by knocking her down 5 times. It's slightly improved with more items and enemies. If you die, you lose. If you win, you gain some money. Costs $220 and gives 1 Environment, 2 Authenticity, 1 Extra Revenue, and 1 Danger Risk.

Lumpy: Lumpy is based off the school snake of Springfield Elementary School and is a green boa that is called "Lumpy" because he eats students, their faces and hands seen sticking out of him. His animatronic form was constructed with a original V1 endoskeleton covered up with a heavily improved V1 suit, lacking plastic suit seams but not having segmented fingers or toes or kneecaps. The lumpy silhouettes of the heads and hands of Milihouse Van Houten, Richard, and Lewis Clark. He features large yellow-tinted eyes with black pupils, a narrow lanky build, and a long tail. Costs $250 and gives 2 Environment, 1 Authenticity, 1 Extra Revenue, and 2 Danger Risk.

Mr. Teeny: Mr. Teeny is based off Krusty The Clown's chain-smoking trained chimp and is a Brazilian chimp who wears a small white fez and a pink bow-tie. His animatronic form was constructed with a original V1 endoskeleton covered up with a heavily improved V1 suit, lacking plastic suit seams but not having segmented fingers or toes or kneecaps. He features a short, stocky build and lacks his cigarette. Costs $275 and gives 1 Environment, 3 Authenticity, and 1 Extra Revenue.

King Snorky: King Snorky is based off the evil dolphin from Treehouse of Horror XI and is a basic dolphin with no outfit or clothing. His animatronic form was constructed with a original V1 endoskeleton covered up with a heavily improved V1 suit, lacking plastic suit seams but not having segmented fingers or toes or kneecaps. He features black eyes with white pupils, a large, bulky build, and a long tail. Costs $275 and gives 2 Environment, 1 Authenticity, 2 Extra Revenue, and 2 Danger Risk.

Chirpy Boy: Chirpy Boy is based off the Bolivian Tree Lizard that Bart named and took care of and is, of course, a tree lizard. His animatronic form was constructed with a original V1 endoskeleton covered up with a heavily improved V1 suit, lacking plastic suit seams but not having segmented fingers or toes or kneecaps. He features a mouth of small pointed white teeth, a large, slender build, and a long tail. Costs $325 and gives 1 Environment, 2 Authenticity, and 3 Extra Revenue.

Bart Junior: Bart Junior is based off the Bolivian Tree Lizard that Bart named and took care of and is, of course, a tree lizard. He almost entirely resembles Chirpy Boy and to differ him from Chirpy Boy, he is noticeably bulkier, slightly taller, and has slightly smaller black pupils. Same price and stats of the Chirpy Boy animatronic but costs an extra $25, now $350 but gives 1 Health as-well.

Krusty Burger Auctions: "The remnants of the old Burgeria locations."

Krusty-Branded Tables and Chairs: Resembles the Noiseland Tables and Chairs but better and visibly cleaner with Krusty's face slapped all over it. The game from the Noiseland Tables and Chairs returns but slightly easier. Costs $400 and gives 4 Environment, 1 Health, 2 Authenticity, and 2 Extra Revenue.

Krusty-Branded Party Equipment: Resembles the Noiseland Party Equipment but better and visibly cleaner with Krusty's face slapped all over it. Costs $425 and gives 4 Environment, 2 Health, 3 Authenticity, and 1 Extra Revenue.

Krusty-Branded Condiments: Resembles the Noiseland Condiments but better and visibly cleaner with Krusty's face slapped all over it. The game from the Noiseland Condiments returns but slightly easier. Costs $450 and gives 4 Environment, 2 Health, 1 Authenticity, and 2 Extra Revenue.

Krusty-Branded Decorations: Resembles the Noiseland Decorations but better and visibly cleaner with Krusty's face slapped all over it. The game from the Noiseland Decorations returns but slightly easier. Costs $475 and gives 6 Environment, 1 Health, 3 Authenticity, and 2 Extra Revenue.

Krusty-Branded Safety Equipment: Krusty-Branded Decorations: Resembles the Noiseland Decorations but better and visibly cleaner with Krusty's face slapped all over it. The game from the Noiseland Safety Equipment returns but slightly easier. The game from the Noiseland Decorations returns but slightly easier. Costs $475 and gives 3 Environment, 3 Health, 3 Authenticity, and 2 Extra Revenue. Lowers 3 Danger Risk.

Reinforced Quadruple Animatronic Stage: Resembles the Reinforced Triple Animatronic Stage but better, visibly cleaner, and both larger and wider, capable of having 4 animatronics. Costs $500 and gives 7 Environment, 3 Authenticity, 3 Extra Revenue, and 2 Danger Risk.

Reinforced Animatronic Side-Stage: Resembles the Reinforced Quadruple Animatronic Stage but a quarter of its size and can only hold one extra animatronic. Costs $250 and gives 4 Environment, 1 Authenticity, 2 Extra Revenue, and 1 Danger Risk.

Improved Amp Speakers: Resembles the Amp Speakers but better, visibly cleaner, and both larger and wider. Costs $525 and gives 8 Enviroment, 3 Authenticity, 2 Extra Revenue, and 2 Danger Risk.

"Larry The Looter" Arcade Machine: The "Larry The Looter" arcade machine from the Simpsons. Since gameplay was never seen in the show, it's made up for TLIaSS 6. You play as a robber sneaking past guards to steal money from a bank. If you are caught, you lose. If you win, you gain some money. Costs $650 and gives 5 Environment, 4 Authenticity, 4 Extra Revenue, and 2 Danger Risk.

"Kevin Costner's Waterworld" Arcade Machine: The "Kevin Costner's Waterworld" arcade machine from the Simpsons. You must manually insert 40 quarters into the arcade cabinet and in-game, you take one step and the game ends. Since you can't die, you gain more money the faster you insert the coins. Costs $10 and gives 6 Enviroment, 3 Authenticity, 1 Extra Revenue, and 5 Danger Risk. Though, it does not seem to increase the risk of lawsuits.

Superstar Scratchy: Superstar Scratchy is a high-tech improved version of the Scratchy animatronic complete with a plastic suit, 5 segmented fingers and toes on each hand and foot, a glowing bright-yellow star on their chest, glowing eyes, hinged jaws, and bulky limbs. Costs $700 and gives 6 Environment, 1 Health, 6 Authenticity, and 3 Extra Revenue.

Prop Ax: Costs $10 and goes with Superstar Scratchy, only purchasable if you purchase him. Increases his stats with 2 more Extra Revenue but removes his 1 Health.

Superstar Itchy: Superstar Itchy is a high-tech improved version of the Itchy animatronic complete with a plastic suit, 5 segmented fingers and toes on each hand and foot, a glowing bright-yellow star on their chest, glowing eyes, hinged jaws, and bulky limbs. Costs $700 and gives 5 Environment, 1 Health, 6 Authenticity, and 4 Extra Revenue.

Prop Chainsaw: Costs $15 and goes with Superstar Itchy, only purchasable if you purchase him. Increases his stats with 1 extra Environment and 1 extra Authenticity but removes his 1 Health.

Superstar Poochie: Superstar Poochie is a high-tech improved version of the Poochie animatronic complete with a plastic suit, 5 segmented fingers and toes on each hand and foot, a glowing bright-yellow star on their chest, glowing eyes, hinged jaws, and bulky limbs. Costs $700 and gives 6 Enviroment, 2 Health, 5 Authenticity, and 3 Extra Revenue.

Prop Skateboard: Costs $20 and goes with Superstar Poochie, only purchasable if you purchase him. Increases his stats with 1 extra Health and 1 extra Authenticity but reduces his Environment stat by 1. You can pay an extra $50 and get the "Collector's Board" which lowers 1 Danger Risk and removes the reduced Environment stat.

Frink Mechanics: "Straight out of Professor Frink's dumpster."

Next-Generation Tables and Chairs: Resembles the Krusty-Branded Tables and Chairs but better and visibly cleaner with a more futuristic and over-the-top look. The game from the Krusty-Branded Tables and Chairs returns but slightly easier and comes with more levels including you arranging more chairs. Costs $800 and gives 8 Environment, 4 Health, 3 Authenticity, and 5 Extra Revenue.

Next-Generation Party Equipment: Resembles the Krusty-Branded Party Equipment but better and visibly cleaner with a more futuristic and over-the-top look. Costs $825 and gives 8 Environment, 4 Health, 4 Authenticity, and 6 Extra Revenue.

Next-Generation Condiments: Resembles the Krusty-Branded Condiments but better and visibly cleaner with a more futuristic and over-the-top look. The game from the Krusty-Branded Condiments returns but slightly easier and comes with more levels including you putting condiments on hot dogs as-well. Costs $850 and gives 8 Environment, 5 Health, 5 Authenticity, and 6 Extra Revenue.

Next-Generation Decorations: Resembles the Krusty-Branded Decorations but better and visibly cleaner with a more futuristic and over-the-top look. Costs $875 and gives 10 Environment, 4 Health, 4 Authenticity, and 6 Extra Revenue.

Next-Generation Safety Equipment: Resembles the Krusty-Branded Safety Equipment but better and visibly cleaner with a more futuristic and over-the-top look. The game from the Krusty-Branded Safety Equipment returns but slightly easier and comes with more levels including you putting bandages on two other differently-injured Itchee's. Costs $900 and gives 9 Environment, 7 Health, 5 Authenticity, and 6 Extra Revenue. Lowers 3 Danger Risk.

Reinforced Quintuple Animatronic Stage: Resembles the Reinforced Quadruple Animatronic Stage but better, visibly cleaner, and both larger and wider, capable of having 5 animatronics. Costs $1500 and gives you 10 Environment, 6 Health, 6 Authenticity, 6 Extra Revenue, and 3 Danger Risk.

Reinforced Double Animatronic Side-Stage: Resembles the Reinforced Quadruple Animatronic Stage but much smaller like the Reinforced Animatronic Side-Stage and can only hold two extra animatronics. Costs $1000 and gives 7 Environment, 3 Health, 4 Authenticity, 5 Extra Revenue, and 1 Danger Risk.

Next-Generation Sound Equipment: The new replacement of the Amp Speakers and is that of improved versions of the Reinforced Amp Speakers along with more sound equipment, also now appearing more futuristic with an over-the-top look. Costs $3000 and gives you 8 Environment, 2 Health, 10 Authenticity, and 9 Extra Revenue.

Next-Generation Security Equipment: A new feature, including new security equipment including security doors, security cameras, and various other features, also now appearing more futuristic with an over-the-top look. Costs $4000 and gives you 5 Environment, 7 Health, 8 Authenticity, and 10 Extra Revenue. Lowers 2 Danger Risk.

"Escape from Grandma's House III: The Great Thanksgiving Disaster" Arcade Machine: The "Escape From Grandma's House III: The Great Thanksgiving Disaster" arcade machine from the Simpsons. You can either escape the house through some exploration or manage to defeat the Grandma by knocking her down 5 times. It's more improved with even more new items, new enemies, and different ways to escape. Judging by the title, it's Thanksgiving-themed. If you die, you lose but however, there's now a life system where you start with 3 lives and gain extra lives via special item finds. If you win, you gain some money. Costs $5000 and gives 12 Environment, 9 Authenticity, 6 Extra Revenue, and 3 Danger Risk.

"Escape From Grandma's House IV: The Night Over" Arcade Machine: The "Escape From Grandma's House IV: The Night Over" arcade machine from the Simpsons. You can either escape the house through some exploration or manage to defeat the Grandma by knocking her down 5 times. It's more improved with even more new items, new enemies, different ways to escape, and a new item to watch out, being an evil Grandpa. Judging by the title, it now takes place at night-time to give it more atmosphere.. If you die, you lose but however, there's now a life system where you start with 5 lives and gain extra lives via special item finds. If you win, you gain some money. Costs $5500 and gives 12 Environment, 8 Authenticity, 8 Extra Revenue, and 4 Danger Risk.

Watchlob Pinchy: The Watchlob Pinchy antagonist listed above, revealed to be a "Superstar Pinchy" animatronic that is also a purchasable catalog animatronic. She comes with his visor when you buy his and he is only seen without it on the nights. Costs $6500 and gives 6 Environment, 10 Health, 9 Authenticity, and 9 Extra Revenue. Lowers 5 Danger Risk and will increase the chance of random scavenge-able items to spawn throughout the pizzeria. If you buy him before he becomes an antagonist in-game, his observation section of the game is skipped and a sign reading "You already bought me. Good luck. ;)" inside the room and he already becomes active.

Funhouse Itchy: Funhouse Itchy was a scrapped Funhouse animatronic Sideshow Bob cancelled halfway into its production at the last second. The remains of the Funhouse Itchy animatronic were salvaged from the collapsed building and sold in auction to which the animatronic was finished. Costs $10000 and gives 10 Environment, 10 Health, 10 Authenticity, and 10 Extra Revenue. You can luckily win him from the third Grandma's House escape game if you either beat the game within a certain time frame or find a rare spawning item that will gift you Funhouse Itchy.

Strangles: Another member of what is called the "Partytime Pack" which were the group of animatronics from the second catalog. However, Strangles was made more advanced than the others. He is a light-green python with dark-green and brownish splotches all over his body along with darker eyes, larger eyes, a more muscular build, and a longer tail. Costs $8000 and gives 9 Environment, 4 Health, 14 Authenticity, 10 Extra Revenue, and 5 Danger Risk. You can luckily win him from the fourth Grandma's House escape game if you either beat the game within a certain time frame or find a rare spawning item that will gift you Strangles.

Screamapillar: Another member of what is called the "Partytime Pack" which were the group of animatronics from the second catalog. However, similar to Strangles, Screamapillar, sometimes nicknamed Screamy, was made more advanced than the others. He is an endangered species of caterpillar that is a large dark-red caterpillar lined with lime-green, covered in hair-like bristles, has dark-purple eyes, and a pair of large dark-yellow fangs. Costs $9000 and gives 6 Environment, 6 Health, 6 Authenticity, 16 Extra Revenue, and 3 Danger Risk. You can luckily win him from beating the Larry The Looter game if you beat the game within a certain time frame. As a little Easter egg, if you beat full 20 mode with him not bought yet, his price will suddenly be cut in half, now $4500, and a note below his catalog page will appear, reading "Price lowered because there's no manual to turn down his constant screaming feature - Krusty The Clown"

In-Game Upgrade Prices:
Untouchable Camera: The camera system can no longer be disabled. Costs $250.

Untouchable Lights: The light system can no longer be disabled. Costs $250.

Faster Repair: The repair mechanic works faster. Costs $350.

Night-Vision Wait Removal: The wait for the night-vision to activate is removed. Costs $250.

Faster Temperature: The player can raise and lower the temperature faster. Costs $500.

Faster Mask Distraction: The animatronics fall for the mask faster. Costs $400.

Behaviors
''Junkyard Snowbaby: Junkyard Snowbaby starts in the Containment Center and has a total of 3 different paths. She also moves faster in colder temperatures but slower in hotter temperatures. Her first path is her slowly exiting from her starting location, go down the hall to the Maker Alley #2, down to the Program Center, to the Maker Alley #3, and attempt to enter the office through the left door. Her second path is her slowly exiting from her starting location, go to the right to the Sideshow Remains Workshop, down the vent to the Observation Room, and attempt to break the window to get at the player. Her third path is her slowly exiting from her starting location, go to the right to the Sideshow Remains Workshop, right to the Maker Alley #1, down to the Refurbish Center, and attempt to enter the office through the right door. Lock her out if she's at either door and if she's attempting to break down the window, flash your light at her rapidly until she leaves. Strangely, she does not attempt the observation animatronic. If you don't, GAME OVER.''

''Junkyard Pinchiora: Junkyard Pinchiora starts in the Maker Workshop and will go up to the center of the hallway in-between the Program Center and Maker Alley #3. Unlike Junkyard Snowbaby, she moves faster in hotter temperatures but slower in colder temperatures. She will either go through the Maker Alley #3 and attempt to enter the office through the left door or she will go left to the Program Center, up to the Maker Alley #2, halfway up the hallway toward the Container Center, enter the vent, go up to the Sideshow Remains Workshop, go in the vent above the Sideshow Remains Workshop, into the Maker Alley #1, down to the Refurbish Center, and attempt to enter the office through the right door. Let her enter as she will stalk the outside of the office if you attempt to lock her out and once she enters, use your mask to ward her off. If not fast enough, GAME OVER.''

''Junkpooch: Junkpooch is one of the most aggressive antagonists and starts in the Generator Voltage Room. Higher or lower temperatures does not effect his speed. He is capable of disabling lights if the lights are shined onto him for too long. He will attempt to disable the Voltage Generator, signaled by the trigger sound ques of electricity crackling. To stop him, stare at him for a while without activating your light and this will stun him. If he manages to disable the generator, either two things will happen with a 50-50 chance. The cameras and lights will either become disabled until they are repaired or the generator will rapidly go up in temperature. After he disables the generator, he'll leave by going up the hall and entering the office's back hallway. If he gets in, use your mask to ward him back to his starting location. If not fast enough, GAME OVER.''

''Watchlob Pinchy: Watchlob Pinchy will randomly spawn, standing  above the right side of the player's office in an inactive position. Randomly, Watchlob Pinchy will activate and emit a robotic text-to-speech voice, claiming "WATCHER ONLINE. SCANNING... SCANNING... SCANNING... SCANNING... SCANNING..." and the player must quickly act before Watchlob Pinchy emits the fourth "SCANNING..." and is lowered to the third "SCANNING..." on full 20 A.I. in the Custom Night. Quickly get out of the camera and put on the mask when he is scanning and act normal while he is scanning, resulting in Watchlob Pinchy saying "SCAN COMPLETE. NO THREATS DETECTED. WATCHER OFFLINE." before becoming inactive again. If you do not put your mask on fast enough, GAME OVER.''

'' '19 Bloody Scratchy: '19 Bloody Scratchy can appear in 8 positions while in the office, including the left door, right door, in the observation room across the player, standing above the player's desk on either the left side, center, or right side, under the player's desk, and his same position while standing above the player's desk directly in-front of you, but further away. When he appears, he'll begin to slowly fade away. Either quickly click on him or put on your mask. If you do not interact with him, put on your mask, or attempt to ignore him or flash your light at him, GAME OVER.''

''Junkyard Trieye: Junkyard Trieye scales the alley-way walls while in the mini-game, triggered by sound ques of metal grinding that grows louder the closer she is to the player. If the player enters her line of sight, she'll hop down and chase the player until they lose her by hiding or manage to outrun her until she no longer sees you. If she catches you, GAME OVER.''

''Junkyard Krusty: Junkyard Krusty will choose to randomly spawn in one of the Trash Alley rooms and hide in there, wanting to surprise and catch the player off-guard once they enter the room. To avoid him, quickly flee from the room and he'll eventually despawn. Strangely, you do not see him leave the room he will spawn in and roam around as sometimes, he'll change his room and teleport into another one. If the player doesn't flee the room in time, GAME OVER.''

''Itchee: Itchee is the only animatronic that doesn't kill the player only to startle them. He'll spawn in one of the 2 vents randomly and similar to Junkyard Krusty, he'll teleport and change positions. Once the player enters the vent, he'll startle the player by blaring an seltzer bottle filled with water in their face and running off, laughing. To make him go away, wait around the vent until he either despawns or teleport to the other vent. If not, GAME- Wait, no, WATER IN THE FACE.''

''Sideshow Bob: The Sideshow Bob animatronic is extremely aggressive and he will appear randomly in the center of the alley-way, motionless and silent. If the player approaches him and gets too close to him, he'll swiftly begin to chase you throughout the alley-way. You are not able to outrun him as he has the same speed as the player's sprint. The only way to get rid of him is to run into one of the Alley-Way rooms and either do two things. After entering the room, either hide behind the door or get in the vent as The Sideshow Bob animatronics will instantly kick the door open and if the player is in the open, he'll instantly attack them. If he enters while you are hiding, he'll turn around, leave, and despawn. If caught by him, GAME OVER.''

''Gravestone Scratchiva: Gravestone Scratchiva will randomly appear in some part of the alley-way. If the player looks at her, she'll instantly swarm toward the player and get in their face, constantly standing in-front of them and making audio distortion noises that can attract nearby animatronics. To get rid of her, tap on her nose and she'll vanish instantly or just wait until she vanishes. Similar to the previous Gravestone hallucinations and Itchee, she can not kill the player.''

''Gravestone Itchella: Gravestone Itchella will slowly emerge from one of the walls when the player enters a Trash Alley room. If she manages to entirely get in or the player gets too close to her, she'll jumpscare the player with a screech and cause them to briefly black out, their vision distorting and darkening. Similar to the previous Gravestone hallucinations and Itchee, she can not kill the player.''

''Gravestone Poochena: Gravestone Poochena behaves very similar to Gravestone Itchella but slowly emerges from the bottom of a vent, signaled by one of her arms sticking out. If the player touches it, she'll jumpscare the player with a screech and oddly, she'll teleport them to the other vent which can also get them attacked by Itchee if he's there. She takes very long to despawn, around 20 seconds but to speed this up, tap on her palm and she'll vanish instantly. Similar to the previous Gravestone hallucinations and Itchee, she can not kill the player.''

Nights
'Night 1: Junkyard Snowbaby is the animatronic needed to be observed. No-one else is active. Junkyard Trieye is active in the "Alley-Way Surfer" mini-game.''' If the player beats the night, they'll get an atari cutscene of a dark workshop in some sort of unknown facility. Sideshow Bob is seen working on the damaged remains of Snowbaby, calling it a catastrophe. The heavily-withered Unrad Poochie emerges from the shadows, dropping the remains of the Terwilliger amalgamation on a table next to him, telling him in a glitched voice that it would be so much better if he had his arm back. Sideshow Bob says he's trying to focus on bigger and better projects first and will get to him eventually. Suddenly, Snowbaby's remains suddenly activates with a loud burst of sparks. Sideshow Bob attempts to de-activate her but Snowbaby begins to flail and struggle to which Sideshow Bob yells out for him to help pin her down. He approaches Snowbaby and pushes her down onto the table with his only hand as Snowbaby's remains becomes more aggressive. She tears one of her arms free and slashes at Unrad Poochie's face, tearing the suit off his lower jaw. Snowbaby's remains break free and lunge off the table, starting to run around like a dying cockroach. Sideshow Bob yells for him to stop her as she suddenly crawls over the remains of Terwilliger, her sparks seemingly able to bring him back to life. Terwilliger's remains also lurch off the metal table and attempt to chase Snowbaby's remains. Unrad Poochie lunges at Snowbaby, attempting to pin her down only for Terwilliger's remains to lunge on him. Unrad Poochie lets out a static-filled scream as Terwilliger tears his suit into ribbons. Snowbaby's remains, freed, flee for the door as she uses one of her arms to shove it open, revealing the outside of the facility to be an alley-way at night-time. Snowbaby's remains lunge outside and begin to flee away followed by Terwilliger getting off Unrad Poochie and chasing after her. Sideshow Bob yells for the two of them to come back as the injuried Unrad Poochie to get up, Lamar's head entirely exposed and much of his suit ripped away. Sideshow Bob yells at Unrad Poochie to get after them only for him to refuse, claiming he crossed the line. This is the last time he's getting injuried at his cost as he constantly refuses to fix him. Unrad Poochie shoves Sideshow Bob back and claims he'll get them but he's not bringing them back to him. Fleeing with a slight limp, Unrad Poochie rushes out of the facility as Sideshow Bob yells that he doesn't need him and slams the door behind him. He sighs and faces his other projects, being Junkyard Trieye and Junkyard Krusty, all finished and inactive. A cackling laugh is heard as Sideshow Bob, startled, abruptly turns to face the sudden arrival of the newly-recovered '19 Bloody Scratchy to which he says he doesn't need Lamar. Things are going to get real interesting without him weighing the two of them down. The cutscene abruptly ends.''

'Night 2: Junkyard Pinchiora is the animatronic needed to be observed and Junkyard Snowbaby is now active. Junkyard Trieye and Junkyard Krusty are both active in the "Alley-Way Surfer" mini-game.''' If the player beats the night, they'll get an atari cutscene of Homer whistling while scrubbing himself in the bath. Suddenly, he stops whistling and turns around, oddly seeing a wooden chair in the bathroom. He turns around and says "I need to get over that." before the doorbell rings. Homer asks for Marge to get it only for Marge to yell back, saying it's for him, confusing Homer. It cuts to later, Homer now out of the bath and dressed as he approaches the front door with both Marge and an unknown character in a suit she was talking to. The suited man faces Homer, saying he's so glad to see him. Homer asks who he is as the suited man reveals he is "Kace Maker" (the brother of Douglas Maker, Krusty's mechanic that replaced Lamar and the protagonist of the TLIaSS 5 DLC.) and that he wants to speak Homer in private. He backs up out of the way to reveal a limo. It cuts to later, Homer and Kace both in the limo as Kace talks to Homer, asking if he remembers this and proceeds to pull out a tiny Itchy animatronic, being the tiny, chubby Itchee who was only the size of his hand. Homer gasps, saying he's one of the killer robots who tried to kill him and his family before. Kace introduces the animatronic as Itchee and that's not possessed, not haunted, not malfunctioning, he's pretty fine. Homer sighs as he places down the inactive Itchee and says that he's here to get rid of Homer's lingering fear of those animatronics. Krusty has long since retired them and Sideshow Bob is still on the run. It's time for Homer to "open his own branch" to which Homer asks what he means. Kace leans, wraps his arm around Homer's shoulder, and points to him, saying Kace is opening his own Burgeria and Homer's going to be the manager. It cuts to an outside view of the side of the limo as the door opens and Homer nearly jumps out, trying to get away but is pulled back in by Kace. Kace tells Homer there will be nothing to fear and he has everything to control before closing the limo door. Kace points out the window to reveal a huge attraction, bare bones with no decorations. Kace says this is the starting line of the race to destiny for Homer before the cutscene abruptly ends.''

'Night 3: Junkpooch is the animatronic needed to be observed and both Junkyard Snowbaby and Junkyard Pinchiora are now active. Junkyard Trieye, Junkyard Krusty, and Gravestone Scratchiva are all active in the "Alley-Way Surfer" mini-game.''' If the player beats the night, they'll get an atari cutscene of Homer and Kace entering the attraction, nothing inside. Homer asks what's the big deal and that there's nothing here to which Kace laughs, saying there's nothing in here because Homer's going to purchase the attractions, animatronics, props, and decorations to which Homer asks, nervous, if he has to work to which Kace says he can hire people for that. Homer cheers and asks him how he can get started as he walks forward. Suddenly, a massive animatronic swings forward from the shadows, revealing to be Watchlob Pinchy as he exclaims in a low text-to-speech voice, saying "WELCOME, HOMER SIMPSON. ENJOY YOUR VISIT." to which Homer says that's cool. Kace says that's Watchlob Pinchy, a security animatronic that was given to them for free by Krusty himself and proceeds to pull out a catalog book and hands it to Homer, saying this is the catalog. He has a budget of $250 to start out with and can gain more every day. Homer looks around, marveling at the cheap garbage he can buy. Kace says he plans to open the location in a week and a half. He will visit Homer to see how he is doing with the location in a week and that the location is opening to the public in some sort of "testing phase" in 2 days to start pulling in money. In the remaining half-a-week, they will finalize everything and officially open the location to the public. Homer notices a sticky note in one of the pages, reading "Tell Mr. Simpson about the warehouse." to which Homer asks about it. Kace quickly notices the sticky note and tells him how he has forgotten about that. He tells Homer to follow him as Homer and Kace leave the facility through a back-door, go through a long alley-way, and eventually come across the entrance of a huge warehouse-like facility. Kace pulls out a key and opens the door for him, revealing the room that is the in-game office. Across them is the observation room with a trio of slumped-up silhouettes in chairs in the room. Kace says that this is where he will need to observe and stabilize animatronics they found in this alley-way. For more information, refer to the final page of the catalog he gave to him. Kace says he must be going now and gives a simple "Good luck." to Homer before leaving. The cutscene abruptly ends.''

'Night 4: Watchlob Pinchy is the animatronic needed to be observed and Junkyard Snowbaby, Junkyard Pinchiora, and Junkpooch are all now active. Junkyard Trieye, Junkyard Krusty, Gravestone Scratchiva, and Gravestone Itchella are all active in the "Alley-Way Surfer" mini-game.''' If the player beats the night, they'll get an atari cutscene of a montage of the three escaped animatronics, being the remains of Snowbaby and Terwilliger along with Unrad Poochie. Snowbaby is seen reconstructing her limbs, Terwilliger is seen creating a mask of Pinchiora's face-plates, and Unrad Poochie is seen tearing off what's left of his suit. Snowbaby is shown bulking up her frame with extra parts, Terwilliger is shown piecing his body back together, and Unrad Poochie is shown discovering a withered, rotted prototype Poochena suit. The camera separates into 3, showing the 3 of them as Snowbaby and Unrad Poochie begins to put on their new suits along with Terwilliger plants his mask on his head and trying to place his extra eyeballs in the same spots. Snowbaby looks around for a replacement of one of her arms, finding a huge prop chainsaw she connects to her unfinished arm's elbow while Terwilliger has finally fixed his form the best he can and Unrad Poochie has placed on his new suit. It abruptly cuts to Sideshow Bob from the first cutscene, dumping Junkyard Trieye and Junkyard Krusty outside. The camera splits into 5, showing each of the five new Junkyard animatronics, looking up at the Burgeria as if they were standing side by side. The cutscene abruptly ends with a glitched flash of '19 Bloody Scratchy's face.''

'Night 5: '19 Bloody Scratchy is the animatronic needed to be observed and Junkyard Snowbaby, Junkyard Pinchiora, Junkpooch, and Watchlob Pinchy are all now active. Junkyard Trieye, Junkyard Krusty, Itchee, Gravestone Scratchiva, Gravestone Itchella, and Gravestone Poochena are all active in the "Alley-Way Surfer" mini-game.''' It shows the white text "1 week later..." as it shows a limo driving up to the now dressed and decorated Burgeria. Kace exits, wearing a different suit as he enters the Burgeria. As soon as he enters, Watchlob Pinchy exclaims "WELCOME, KACE MAKER. ENJOY YOUR VISIT." to which Kace marvels at the newly-born Burgeria. It had the most expensive decorations and props. Funhouse Itchy, Strangles, Screamapillar, and the Partytime Pack were performing on stage while the Superstars were roaming around. Kace looks around, seeing there were no visitors as it was before opening hours. Kace finds Homer and asks Homer, "Homer, this is incredible! Did you do this?" to which Homer greets him and says he just followed what he told him and eventually, everything started to work. He even hired some workers but has no idea where they are. It cuts to Superstar Scratchy, standing entirely still as the muffled voice of Hans Moleman is heard inside him, asking if anyone is there. Kace says what he has done amazing work and he can't wait for the place to open before he looks around and leans in, whispering toward him if he took care of the observed animatronics. Homer says he has and takes Kace to the warehouse, showing the de-activated Junkyard Snowbaby, Junkyard Pinchiora, Junkpooch, Junkyard Trieye, and Junkyard Krusty while Itchee was seen laying on the desk. Kace says he can't believe that he has managed to do all this work to which Homer begins to ramble how it was no big deal. In the corner of Kace's eye, he senses movement and as he gets a better look, he sees something in the observation room. He interrupts Homer, asking what that is. Homer turns, confused, and notices a silhouette of a figure in the observation room. He asks who's there and quickly grabs for his flashlight onto his desk. Before he can shine it at whoever is in there, the figure ducks down. Homer points the light at them, saying this joke isn't funny and if they're a worker, they need to get back to work. Kace gets Homer's attention and points toward the Junkyard animatronics as he has noticed there are jumper cables on their arms. Homer looks down, seeing 5 pairs of jumper cables clamped on the shoulders of each animatronic. Their cords lead through a drilled hole in the wall, directly into the observation room. The silhouette in the room gets up, now visibly holding onto some sort of lever connected to the walls with the jumper cables' cords leading into the wall, revealing they were connected to it. Homer quickly shines his light, blinding them and revealing them to be none other than Sideshow Bob. Homer gasps and exclaims his name for Sideshow Bob to face him, revealing he was the Sideshow Bob animatronic that Krusty nearly destroyed at the end of TLIaSS 5. Homer gasps again and exclaims "Sideshow Bob robot! Even worse!" before the Sideshow Bob animatronic does not respond, instead pulling down the lever as the jumper cables light up and power surges into the five Junkyard animatronics. Homer turns around, saying him and Kace should leave only for Kace to suddenly be gone. Homer looks back, seeing the five animatronics shaking violently as electricity runs through their systems. Suddenly, they begin to rise up, their eyes and lights flickering to life as the cutscene abruptly ends.''

'Night 6: There are no more observation animatronics and '19 Bloody Scratchy along with the other 4 main animatronics are all now active in the main game. Sideshow Bob and the 6 other Alley-Way animatronics are all active in the "Alley-Way Surfer" mini-game.''' If the player beats the night, they'll get an atari cutscene of Homer fleeing back into the pizzeria, desperately searching for Kace. The animatronics are all back on stage, inactive and most of the lights are out. He goes out the front door, the limo still there as Homer approaches it, asking the limo driver for where Kace went. The driver gets out of the car, revealing to be none other than Sideshow Bob as he exclaims he had to leave but he's here as he pulls out a machete. Homer gasps as he staggers back inside, suddenly seeing the Junkyard animatronics enter but Junkyard Snowbaby and Junkyard Pinchiora are seen both fighting, swinging and screeching at each other. Sideshow Bob enters, yelling at the two fighting Junkyard animatronics to stop it and he's not going to put up with this again. Junkyard Snowbaby hisses at him to which Sideshow Bob yells at her to not talk to her creator like that. Junkyard Krusty approaches Homer from behind and kicks Homer down as he shrieks and attempts to stomp on him to which Homer swiftly rolls out of the way. Junkyard Trieye is seen, crawling toward the front door as she locks it as Junkpooch enters the facility, spotting Sideshow Bob to which he notices him and asks how he's been without him. Junkpooch exclaims that he had to improvise with a different suit but he's done better than anything he could cook up. Meanwhile, Homer attempts to avoid Junkyard Trieye and Junkyard Krusty while Junkyard Snowbaby continues to fight Junkyard Pinchiora. Throughout Sideshow Bob and Junkpooch arguing, Sideshow Bob yells for him to shut it as he has better things to do. Once Junkyard Trieye and Junkyard Krusty have cornered Homer, Sideshow Bob approaches him, saying "You're a good manager, Homer but now, I'm going to manage your remains." as Homer responds, saying he doesn't get the joke. Sideshow Bob groans and lifts up the machete to swing it down on him as Homer closes his eyes and braces him. A glitched version of Sideshow Bob is suddenly heard, yelling "Wait!" as Sideshow Bob lowers the machete and turns, seeing the Sideshow Bob animatronic as he drops Kace. Sideshow Bob says he has dealt with more than him and he deserves to kill him as the cutscene abruptly ends.''

'Night 7: There are two switchable custom night games, split between the main game and "Alley-Way Surfer" mini-games with the 5 main game characters and 7 Alley-Way animatronics' A.I. able to be changed from 1 to 20. Look below for the respective cutscenes.'

''Alley-Way Surfer Night 7: If the player beats the night, they'll get an atari cutscene of last cutscene continuing of the Sideshow Bob animatronic exclaiming he deserves to kill Homer. Junkpooch interrupts, saying that's ridiculous. He has been trying to kill Krusty and stealing cat corpses before he was made and that he deserves to end Homer. Junkyard Krusty suddenly yells in a very glitched, static-filled voice saying he was one of the first and he deserves to kill him. Junkyard Trieye and Junkyard Pinchiora both screech as Junkyard Snowbaby hisses, apparently saying they deserve it to kill Homer. Eventually, Sideshow Bob, his animatronic doppelganger, and the five Junkyard animatronics all begin to argue loudly. Homer rushes to Kace, helps him up, and says that they should leave while they're distracted. Kace instead responds, saying "To be fair, Homer... I deserve to kill you too..." to which Homer responds, confused. Suddenly, Kace's form distorts and shrivels to reveal himself as none other than '19 Bloody Scratchy. Homer gasps, staggers back, and yells out as '19 Bloody Scratchy rises up, exclaiming "You thought a fire poker could kill me?! I'M GOING TO CUT YOU UP INTO LITTLE PIECES." as he swings his claws back into the air. Suddenly, Watchlob Pinchy activates, exclaiming "WELCOME, FRANK GRIMES. ENJOY YOUR VISIT." as Homer responds, saying "Wait... what?!" as '19 Bloody Scratchy faces Watchlob Pinchy, turns back to Homer, and lowers his clawed hand. His form distorts and shrivels as he reveals himself as the transparent spirit of Frank Grimes himself, the true identity of Bloody Scratchy. Homer gasps in shock and yells, "Grimey?! You were the bloody Scratchy?!" to which Frank exclaims that he should of assumed it sooner if a ghost manifesting as a blood-covered cartoon character was coming to kill him and his family before saying "Like I said, Homer Simpson, I'M GOING TO CUT YOU UP!" before turning back into '19 Bloody Scratchy and lunging at Homer. Before he can attack, a shotgun blast from behind blasts him in the shoulder, blowing it open, catching the attention of everyone else. Homer looks over, seeing the front door was smashed open and a newcomer was revealed to be none other than Krusty himself, grizzled up with his shotgun used to blast the Sideshow Bob animatronic in the face from TLIaSS 5. Krusty tells Bloody Scratchy he can't if he's reduced to pieces and Sideshow Bob yells for everyone to forget about Homer and get Krusty. Krusty quickly breaks open a nearby emergency fire axe case with his shotgun, grabs the axe, and tosses it to Homer who catches it. Instantly, we are shown a montage of Krusty and Homer going ham (or should I say "going steamed ham" okay i'll leave now) on the animatronics, including Krusty blasting the Sideshow Bob animatronic in the side of the head and Homer burying the axe repeatedly into the skull of Junkyard Krusty, killing the two of them.''

''Finally, Krusty aims his shotgun toward Junkyard Pinchiora and attempts to reload only to realize he's out of ammo. Krusty exclaims it to which Junkyard Pinchiora roars and attempts to lunge toward him only to be pierced through the chest by the chainsaw of Junkyard Snowbaby. Sideshow Bob yells out "No!" as Junkyard Snowbaby drags the chainsaw's blade up and rips Junkyard Pinchiora's upper-body in half, killing him as he falls forward, dead. Sideshow Bob lunges at Junkyard Snowbaby, slashing at her with the machete. Homer rushes to stop Sideshow Bob but is pulled away by both Junkyard Trieye and '19 Bloody Scratchy and is thrown down, dropping his axe. Before the two of them can attack Homer, Watchlob Pinchy suddenly says "THREATS DETECTED." and lurches toward Junkyard Trieye, clamping at her with his claws. Eventually, Watchlob Pinchy, not even hesitating, grabs Junkyard Trieye's head by the neck and brutally rips it off before throwing the severed head at '19 Bloody Scratchy. Junkpooch is seen grabbing Watchlob Pinchy and throwing him off, allowing Junkyard Trieye's corpse to fall over to which he yells Homer is his to kill. '19 Bloody Scratchy grabs Junkpooch and throws him into a wall, apparently knocking him out. Turning to face Homer, Homer manages to grab his axe, get up, and swing it into his head, sending it straight into the right side of his scalp. '19 Bloody Scratchy screams in pain and falls back as Krusty quickly slings his shotgun and pulls out a pistol to which he unloads a few shots at '19 Bloody Scratchy, one shot piercing him in the spine and sending him down. Homer pulls the axe free and goes after Sideshow Bob who has been thrown done by Junkyard Snowbaby. Homer, Krusty, Snowbaby, and Watchlob Pinchy all proceed to beat the snot out of Sideshow Bob, eventually knocking him out. Krusty turns to face the crawling Bloody Scratchy as he loads one final bullet in his shotgun and reveals he has one more bullet but it's not for Bloody Scratchy. Junkyard Snowbaby grabs a nearby canister of gasoline and throws it down, pouring everywhere. Krusty merely says "Bye-bye, Frank." before Junkpooch slowly begins to get up, noticing the sight as the cutscene abruptly ends.''

''Main-Game Night 7: If the player beats the night, they'll get an atari cutscene of last cutscene continuing as Krusty finally blasting the spilled gasoline, igniting it. He grabs Homer and flees out the broken doors as Junkpooch springs down them, grabbing at Homer's ankle and pulling him down to which he exclaims he's not getting away easily. Suddenly, Watchlob Pinchy emerges from out of nowhere and grabs Junkpooch's arm, pulling him off of Homer to which he exclaims "MUST PROTECT AND DESTROY THREAT UNTIL DAY PINCHY DIES." as Homer salutes to Watchlob Pinchy before getting out of the location. Fire swarms the inside as Junkyard Snowbaby turns, grabs Sideshow Bob's unconscious body, and narrowly escapes out the back door as Watchlob Pinchy and Junkpooch fight but is grabbed by Watchlob Pinchy and thrown in the fire. '19 Bloody Scratchy and Junkpooch screams as the ceiling eventually collapses, crushing everyone as the cutscene abruptly cuts to black.''

''The cutscene slowly fades in, revealing it to be a few days later. The Burgeria burned down, Junkyard Snowbaby saved Sideshow Bob so he can turn him into the police, and all of the animatronics inside the facility were presumably destroyed. Kace Maker was revealed by Douglas himself to not even exist and that he never even had a brother. Homer and Krusty are seen talking at an empty Krusty Burger while eating as Homer asks him how Krusty has put up with this for decades to which Krusty says he's just used to it now. Homer asks what's going to happen to the machines after the mastermind Sideshow Bob was arrested to which Krusty says he has heard they might dump everything in a landfill of some sorts. Homer says saying he wonders what happened to Snowbaby to which Krusty says she'll be back. Those machines always comes around. Homer laughs as the doors to Krusty Burger open as the Sideshow Bob animatronic, withered and burned with one side of his head blown off, comes in. Without even turning, Krusty pulls out his pistol, turns it over his shoulder, points at him without even looking, and fires a shot. The shot instantly pierces him in the forehead and sends him flying to the ground as Krusty says to Homer "Told you I'm used to it." as Homer merely says "Huh." before glancing at the Sideshow Bob animatronic and taking a bite out of his burger.''

''It suddenly cuts to the wreckage of the Burgeria as it zooms into the charred remains. The bodies of the Junkyard animatronics, including Junkyard Snowbaby who has revealed to have de-activated herself by returning to the fire to end her own life, are seen scattered throughout the wreckage, including even The Superstars, Funhouse Itchy, Strangles, Screamapillar, and the Partytime Pack. Suddenly, part of the wreckage begins to shift and shake as a silhouette slowly emerges to be none other than.... a slightly-burned Hans Moleman to which he exclaims "Ha, Moleman wins!" before the burned remains of Junkpooch pulls him back down into the wreckage as he lets out a muffled "Oh no, my bones." before the cutscene abruptly ends.''

''Night %*#@!?)(^&: If ThE pLaYeR bEaTs ThE nIgHt, ThEy'Ll GeT aN aTaRi CuTsCeNe oFfFfFfffffffffffff-__________ The atari cutscene shows an atari cutscene of the Krusty animatronic from the first game concept. He sits in the back-room, slowly emerging up as he becomes active and slowly leaves the back-room. He is visibly less withered and has no decayed rips or holes but is still extremely withered with a mostly missing suit and arm. The player can free-roam, finding that the first location is in early stages with the animatronics not present. Eventually, they will come across the main room with the glitching sprite of Frank Grimes' spirit phasing in and out. When approaching him, the screen goes dark and text is shown before it ends.''

"YOU'RE LOST"

"YOU'RE SO, SO LOST"

"THERE'S NO WAY FOR YOU TO GO"

"BUT YOU CAN PAVE A NEW ONE"

"I JUST NEED"

"A SACRIFICE OF BLOOD"

"Deal."

Certificates
Certificate of The Incomplete Ending: Beat up into Night 5.

Certificate of The Complete Ending: Beat up into Night 6 and unlock the Custom Night and Extras menu.

Certificate of The Over-Complete Ending: Beat one of the full 20 modes on Night 7.

Certificate of Going Broke: Lose all your money from lawsuits.

Certificate of Getting Rich: Gain over $20,000 or win one of the most expensive animatronics from the arcade games.

Certificate of The Unkillable: Beat all of the alley-way mini-games in a row without dying.

Certificate of %*#@!?)(^&: Unlock a special mini-game by clicking onto the empty eye-socket of Junkyard Krusty which plays a glitched cutscene listed above the cutscenes. When completed, you receive this certificate.

Certificate of The Simulator King: Beat every single Night 7 preset, buy everything and all upgrades, and gain the Certificate of %*#@!?)(^&.

Rewards
''Stars: The player will earn a star on the main menu for beating later nights and both full 20 modes. They can gain 7 stars with one for beating Night 5, one for beating Night 6, two for beating ANY mode of the two Custom Night modes with them all set on 10, and two for beating ANY mode of the two Custom Night modes with them all set on 20.''

''Bloody Star: The player is capable of earning a special, bloodied golden star based off Bloody Scratchy. The player can gain it after beating 19/20 mode. To earn it, the player must go into any custom night mode with '15 Bloody Scratchy and tap on his nose during his jumpscare. If it works, it will make a soft "DING" sound effect and when returning the main menu, the player now has it.''

''Bloodclaw Star: Due to being TLIaSS 6, the Bloody Star is special and different from the last installation and is now called the Bloodclaw Star. The star is noticeably more velvet-red and has a trio of claw marks edged into the front of it. This is meant to reference '19 Bloody Scratchy.''

''Plushies and Toys: The player earns a plushie located on their desk for every Custom Night mode pre-set into the Custom Night menu. Listed below along with the custom night presets, they consist of...''

''The Killing Fighters: (Main-Game) Junkyard Pinchiora on 10 and '19 Bloody Scratchy on 5. Reward is a makeshift Junkyard Pinchiora plushie.''

''The Killing Fighters: (Mini-Game) Junkyard Trieye on 10, Gravestone Itchella on 10, Itchee on 5, and Sideshow Bob on 5. Reward is the Itchee figure on your desk in the main game.''

''The Killing Biters: (Main-Game) Junkyard Snowbaby on 10 and '19 Bloody Scratchy on 5. Reward is a makeshift Junkyard Snowbaby plushie.''

''The Killing Biters: (Mini-Game) Junkyard Trieye on 10, Gravestone Scratchiva on 10, and Sideshow Bob on 5. Reward is a makeshift Sideshow Bob plushie on your desk in the main game.''

''The Killing Odd One Out: (Main-Game) Junkpooch on 10 and '19 Bloody Scratchy on 5. Reward is a makeshift Junkpooch plushie.''

''The Killing Odd One Out: (Mini-Game) Junkyard Trieye on 10, Gravestone Poochena on 10, and Sideshow Bob on 5. Reward is a makeshift Junkyard Trieye plushie on your desk in the main game.''

''Seeing Killing Demons: (Main-Game) All animatronics on 1, Watchlob Pinchy on 5, and '19 Bloody Scratchy on 10. Reward is a Watchlob Pinchy plushie.''

''Seeing Killing Demons: (Mini-Game) All animatronics on 1, Itchee on 5, and Sideshow Bob on 10. Reward is a Itchee plushie.''

''Killing Kitty Got Claws: (Main-Game) All animatronics except Junkyard Pinchiora on 10. Reward is Lamar's rusted wrench reward from the third game.''

''Killing Kitty Got Claws: (Mini-Game) All animatronics except Junkyard Krusty, Sideshow Bob, and the Gravestones on 10. Reward is a semi-transparent, grayed-out Scratchiva plushie with added burn streaks and distorted eyes, meant to represent Gravestone Scratchiva.''

''Killing Krusty Killings: (Main-Game) Junkyard Snowbaby on 1, Junkyard Pinchiora on 10, Junkpooch on 1, and '19 Bloody Scratchy on 5. Reward is a very ragged and burnt Itchella plushie meant to represent Gravestone Itchella.''

''Killing Krusty Killings: (Mini-Game) Junkyard Krusty on 10 and Sideshow Bob on 5. Reward is a makeshift Junkyard Krusty plushie.''

''The Killing Pursuit: (Main-Game) All animatronics on 5. Reward is the recovered remaining mask of Pinchy, huge chunks missing out of it as it was visibly cracked up and torn, resembling the Scratchiva mask used as a mechanic in TLIaSS 3, the damaged Itchella mask gained as one of the rewards for TLIaSS 3, and the damaged Poochena mask gained as one of the rewards for TLIaSS 4.''

''The Killing Pursuit: (Mini-Game) All animatronics on 5. Reward is a very ragged and burnt Poochena plushie meant to represent Gravestone Poochena.''

''The Killing Epidemic: (Main-Game) All animatronics on 10. Reward is the framed photo of Homer and Pinchy used as rewards from before.''

''The Killing Epidemic: (Mini-Game) All animatronics on 10. Reward is the display model of the Krusty Doll reward from TLIaSS 4.''

''The Killing Onslaught: (Main-Game) All animatronics on 20, being 5/20. Reward is a '19 Bloody Scratchy plushie.''

''The Killing Onslaught: (Mini-Game) All animatronics on 20, being 7/20. Reward is Krusty's double-barreled shotgun from the end of both TLIaSS 5 and 6.''

The Next Installation
TLIaSS 7 coming soon...