Thread:Aidanthehedgehogisawesome/@comment-30653199-20170423194319/@comment-30653199-20170425162939

Alright, finished doing the mechanics. Here they are (this is pretty long, do grab some popcorn):

Family Diner 3: Awakening - Gameplay Mechanics

Front Side of Desk

View cameras by clicking on desk monitor Use flashlight to check for animatronics in the doorway in front of you If an animatronic is at the door, hide beneath the floorboards until you hear their footsteps leaving the office Open drawer below desk to reload flashlight batteries (2 batteries in drawer, resets each night You can also look above you here to see if anyone is in the ceiling vent (using your flashlight to brighten it up), and if someone is, hide under the floorboards. You can click on the music box on your desk to play it in order to keep Stringless at bay

Left Side of Desk

Control interface on desk monitor Click 'Scan Doorway’ on the control interface to scan for animatronics at the door If there is an animatronic at the door, press the 'Activate Speakers’ button to play audio from speakers somewhere else in the building to lure the animatronic there There is also limited power, and you can generate more power on the control interface, as well as view how much you have left

Right Side of Desk

There is a small elevated panel on this side of the desk with two buttons The first button will flash a short beam of light outside the door to see if an animatronic is there If an animatronic is there, press the second button to seal the door in order to prevent them from coming in On this side, you can also view the current time via a small digital alarm clock on the desk

Back of Office

When turning behind you, you will see a crank on the wall with a timer next to it, as well as a large metal door, which behind it lies a storage closet The large metal door will slowly open, and the timer will show you how much time you have left until it opens fully You must constantly wind the crank to keep it closed

Animatronics

Fleshcage (Awakened Springtrap)

Becomes active: Night Two

Will enter through the left door. If you find him in the Scanner, use the Speakers to lure him somewhere else.

Voodoo (Awakened Circus Baby)

Becomes active: Night One

Will enter through the right door. If you find her in the door light, use the strobe lights to scare her away.

Skinsuit (Awakened Ennard/Michel Afton)

Becomes active: Night Two

Will enter through the ceiling vent above you. If Skinsuit appears in there, hide beneath the floorboards until you hear Skinsuit leave.

Ribcrusher (Awakened Fredbear)

Becomes active: Night Three

Will enter through the door in front of you. If he appears in the doorway, hide beneath the floorboards until you hear him leave.

Mutilator (Awakened Mangle/Trainwreck)

Becomes active: Night One

Literally lives beneath the floorboards of your office. When hiding beneath the floorboards, your flashlight is always on, so you can search around you for Mutilator and scare Mutilator away if he is getting too close to you.

Boombox (Awakened Buster)

Becomes active: Night One

You must constantly wind up the crank on the wall behind you to ensure Boombox can’t get out of the storage closet. Otherwise, the large metal door into the storage closet will open and Boombox will attack from behind.

Mistkiller (Awakened Lime Guy)

Becomes active: Night Four

One corner of your office is shadowed out, and the reason for this is Mistkiller is standing there. He will jump out of the shadowed corner at any random time and lunge on top of you. You must then press a randomised button combination in order to wrestle him off and make him go back to the shadowed corner, otherwise he will kill you.

Executioner (Awakened Dustbone)

Becomes active: Night Three

Sometimes, when you shine your flashlight down the hall in front of you, Executioner will charge down the hall towards you. You must immediately use the taser on him in order to scare him away.

Cartilagina (Awakened Yenndo)

Becomes active: Night Two

Will not appear anywhere on the surveillance cameras, but sometimes, if you are looking at the surveillance cameras and you her metallic footsteps in your office, that means Cartilagina has sneaked in and is standing right in front of you. Immediately exit the surveillance cameras and taser him in order to scare him back out again.

Minion (Awakened Bon-Bon/Bonnet)

Becomes active: Night Three

Will enter through the ceiling vent above you. If Minion appears in there, hide beneath the floorboards until you hear Minion leave, otherwise Minion will appear sitting on your office desk and disable all defense mechanisms for the rest of the night.

Tearshed (Awakened Crying Children)

Becomes active: Night Four

If Tearshed appears in front of you and starts giving you hallucinations, blink in order to make Tearshed go away, otherwise the hallucinations will make you pass out for 30 real life seconds.

Stringless (Awakened Marionette)

Becomes active: Night Five

Is always in the corner of your office, hanging from a single string. If Stringless suddenly lifts his head up and stares at you, play the music box on your desk to send him back to sleep again, otherwise the string will come loose and he will attack.

Agrypnia (Awakened ???)

Becomes active: Final Night

Replaces Boombox and Mistkiller on Final Night.

Satan

Replaces every other animatronic on Final Night except Stringless, Minion, Tearshed and Mutilator, who all stay the same.

Nights

Night One Night Two Night Three Night Four Night Five Night Six Night Seven Final Night Custom Night (Agrypnia and Satan cannot be customised)