Five Nights at Albert's 3: Rust-Trust

"An era will end, and another will begin" -The game's tagline.

FNaA 3: Rust-Trust is a game made by ZonicTheHedge11.

Story
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Computer
The player has an access to a computer that displays the camera system. The system has no map and the player must navigate using the buttons at the top.

Camera List

 * 1) Entrance
 * 2) Cell 1
 * 3) Cell 2
 * 4) Cell 3
 * 5) Middle Hall
 * 6) Cell 4
 * 7) Office Hallway
 * 8) Back Alley
 * 9) Parking Lot

Camera Features
The camera system has Night-Vision and a voice intercom. Using these features will cost you Computer Power.

Partial Free-Roam
The player can roam around the office's "4 stations":
 * 1) The Computer
 * 2) Hallway
 * 3) Window
 * 4) Resting Desk

Window
Sometimes The Creature will look at you through it. Close the blinds before The Creature sees them.

Hallway
Go up to the hallway and turn it's lights on to check who's there. If the lights go out for a bit, the player can use the 6-use flash.

Lamp
Turn this on to scare Rust, however it will turn off if it used on for 7-9 seconds.

Rest
The Player can rest here to turn up their stamina.

Stamina
The player starts each night off with 98% percent stamina, rarely with 95 or 100%. Running to different stations costs you 8-14%, while switching cameras or using the night-vision takes away 1-3&. The voice intercom costs you 17%, to show how merciless this game is.

Voice Intercom
This is used to lure The Creature while it's not at the window.

Characters
Both of these guys start at Night 1.

Rust_010
(just look him up). The bane of Albert's existence is here to fight you.

Behavior
He goes ANYWHERE he wants to fool you. When you're anywhere BUT the door or Resting Desk, he will enter the hallway. Turn on the lamp to scare him.

The Creature
The Creature is a tall, black monster with cat ears, orange eyes, a dog tail and tentacle-looking fingers.

Behavior
The Creature ALWAYS starts off at the Back Alley, then proceeds to go where the heck it wants, before returning to the Parking Lot. After that, it returns using the same path as it did when it starts to return to the Back Alley and then appears at the Window. It takes him 4-8 seconds to notice the player and break inside. Put on the blinds before he notices you.

Endings
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Trivia
(here when the page is completed)