Five Nights At Crossovers (RoboStarthebomb's version)

NOTE: THIS PAGE IS INCOMPLETE GIVE ME SOME TIME TO WORK ON A FEW THINGS SHOULD I NOTICE ANY ERRORS OR OTHERWISE.



Five Nights at Crossovers is a fan game idea by User:RoboStarthebomb.

Plot
The story revolves around a man named Andrew Taylor who had recently been accused of the crime of breaking and entering. Forced into community service, he is to work 5 night shifts at a old, rundown pizzareia with an unknown name.

As with other FNAF-fan games, a phone call will play. The Phone Girl as she is called, starts off distrusting and despising of the player until the later nights. As the nights progress, she'll mention that the police are investigating on Andrew Taylows crime case until he is soon proved innocent in Night 5. Despite completing the fifth night, a 6th, Custom Night and even Night 8 will eventually be completed.

Defense Mechanics

 * Taser - Most commonly used tool to defend against animatronics. Only seems to work when the animatronic is in a blindspot. Has limited charges and can be activated by pressing MOUSE2.


 * Hiding - Self-explanatory, hide under your desk. It works guarantee should an animatronic bypass the blindspot but only works 50/50 on animatronics in blindspots. Does not work on Nepeta or Hank at all. Press SPACE to hide.


 * Vent Doors - Used to seal Vents to prevent animatronics from maneuvering into areas. Nearly essential for countering Hank. Attempting to close more then one Vent Door will cause the previous Vent door to open.


 * Baton - The only defense mechanic that is not mentioned in phone calls. Should an animatronic attempt to kill you the first time. Pressing space allows Andrew Taylor to smack the animatronic with a baton. He is only given a second to do so. And it only works once. Whether that same animatronic or another attempts to kill him.

Night 1 message:
Hello there, you must be the new guard. I am here to help you survive your week shift. You thought this was going to be a walk in the park didn't you? Haha no. This is one of the worst punishments scum like you can get. Welcome to hell; asshole. Now, each night you'll notice that at least one animatronic will leave the stage, and wander about like they have a mind of their own. Nobody really knows why this happens, but the owners cannot afford to fix this glitch. Especially in regards of previous...employees. Your job is to make sure they are safe and make sure they do not kill you. You see that taser near you? If you really do value your life, use it when a animatronic enters. It will reset their circuits but use it wisely heh....battery is limited. After that they should return to their posts... For a few minutes. You must be alert and use your hearing, they tend to make a lot of noise when they move.

If all else fails, hide under your desk. This is more effective if the animatronic were to suddenly appear infront of you and I dont mean in the hallways.

I will leave it up to you now, good luck and we will see what karma has installed for you.

Night 2 message:
Well, you survived your first night, im actually surprised. Anyways you may have noticed in the back there's a couple old bots in there. They were going to be renovated and be part of the ones on stage, but...they were just disturbing to say the least. The odor...dont even get me started about it.

Im mainly mentioning them as one of them...Hank I think? Anyways, Hank was always...twitchy. He's been known to try to attempt odd ways to get to you. Which is when I should mention your ceiling vents. These vents can be closed at anytime and be used to prevent him or any other animatronic from maneuvering around the vents. Be careful however, dont try closing all possible Vent entrances. I won't tell you why.

Finally theres also Nepeta Leijon, shes a new model, but it should be mentioned that she can't seem to be tazed for some reason..I will give a hint to counter her though. Lights.

Good luck. Lets see if Karma has anything on you.

Night 3 message:
Hey, looks like you might survive after all. Not that im happy about it. On a completly different note, has Hank appeared in the hallway? Probably hasn't much. Anyways theres a report that the new animatronics with the exception of 2 are beginning to become....tired...There not as active anymore as they were. Not sure if the old bots are having that to but chances are unlikely. Anyways just finish this night. I dont really want to speak to you.

Before I go however, the company noticed that now the building itself is starting to run low on power. There might be occasional power outages but the power should come back up. Not even us know why, could be some tampering. Your taser will be able to work but not as efficient, not sure why on that either.

(From this night onwards, power will occasionaly fail and when it does, the taser is less effective. The power can turn on after a few minutes or by re-filling the generator (opening monitor*

Night 4 message:
Well, were going on an investigation on your crime case. Apparently people are saying your innocent of the crime. But many of us are still on a well feeling you are guilty of the case. Im still of course more into the "your guilty" case but then again, we probably wouldn't care much until its actually confirmed or not.

Just as a side note though, try to avoid eye contact with any of the animatronics tonight if you can. The new models are defintely getting tired again but chances are, those olds ones aren't that affected. See you later.

Night 5 message:
Hey, turns out you were innocent of the crime after all. And needless to say, im sorry for my harsh tone on you. But on a side note, even thought your innocent, your still in this area...Just finish this last night and you'll be free to go. Just hang in tight. Goodluck.

Night 6 message:
Uhm hello? What are you doing here? Your free to go, innocent of the charges and finished the last required night....Problem is, someone came in, a "mechanic" he claimed he went to fix the animatronics He fixed up the power outage problem but...now NONE of the animatronics are acting right. Just....finish the night. Safer then trying to leave. Okay, good night and good luck.

(Only Non-Preset Night after Night 3 that has no Power outages)

Custom Night message:
Uhm....uhm......uhm.......I dont have much to say...just finish it and get out GET OUT WHILE YOU CAN! Please for your safety. Just go.....

SECRET Night 8 message
(repeated distorted messages and cut screeching)

Animatronics
TBA