Talk:Five Nights at The Bests/@comment-27010092-20170922221051

Storyline - 4/10
Not that good. It doesn't really have any quirks to it that make it interesting. It's just animatronics malfunctioning and doing some other minor things, like becoming a Dreamworks Ennard.

Plus, it doesn't make sense that when the phone guide directly says that you could die, you continue working, and even said previous guards and random children died.

It's bland and has nothing special to it really, and is pretty unoriginal.

Originality - 7/10
The FNaF 1 mechanics are recycled with only little touches to improve them. Ennard was also recycled, but, to be honest, you changed the design a lot to make it more original. Therefore, I will deduct less points.

Characters - 8/10
Despite recycling the concept that Ennard had, they are pretty good. It adds some originality to the game to use Dreamworks characters, as I haven't seen many in other games. Well done.p

Grammar/Spelling - 9/10
Mostly good! A couple of slip ups, but if I can review it, I can read it, so hey.

Descriptivness - 9/10
Despite some blank areas, everything was described well and in great detail. The ordering of the character's features were a bit sloppy, but you still talked about it and, if worst comes the worst, people can google what the characters look like.

Overall Total - 7.6/10
Not too shabby. I mean, there was quite a bit of a f@ck up with the storyline, but overall it was decent. I recommend you read it if you really are interested.