Ashtrap

Ashtrap is an animatronic in Five Nights at Freddy's 5, he is a badly burnt version of Springtrap salvaged by the Fazbear Museum as an exhibit.

Appearance
Ashtrap looks similar to his earlier version, even using some of the same poses, he is burned in some areas and covered in ash and soot. Ashtrap has thinner limbs than they did as Springtrap due to fire damage, and their right hand is missing. In all camera views of Ashtrap, his eyes glow with either white or purple light.

Behavior
Ashtrap first becomes active on night 2, and will remain active for the rest of the nights (not counting custom night, where he may or may not be active). He starts in the Fazbear's Fright Artifacts Room, and can move through any room in the building, and thus can approach from the hall and from both vents.. He is attracted to sound, including that of your breathing, the phone call, movement noises, and the music box. Care must be taken to keep Ashtrap out of the 1987 Artifacts Room, as if he is in there the music box will stop working, and the player will be left unprotected from the puppet. Ashtrap is not affected by either lights or the puppet mask, so audio kiosks must be used to lure him away from both your office and the music box.

History
In Progress

Trivia
In Progress