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Here's part three of the series that's complete and UTTER TRASH (but not really because I still put effort into it please respect and enjoy my series because i put time into it thank you) where things get... I-I don't know. I'm trying to fill out these little descriptions at the top so people think I write a lot and put effort into stuff which I actually do.

Anyways, enjoy a week in complete and utter trash... 3: Weekend in a Dumpster.

Backstory[]

After Toy Freddy beats the second game entirely with his sick MLG skills, Lol_Haxz is salty as hell but keeps his deal, honoring Toy Freddy as the true master of the trash. He puts up the original Five Nights with Mr. Hugs to which Toy Freddy asks him to leave it up for a while so he can download the game. Confused, Lol_Haxz does so and Toy Freddy, being the Toy Freddy he is, instantly downloads it after Lol_Haxz deletes it and proceeds to repost it on his account, taking all credit for it.

Lol_Haxz gets T R I G G E R E D by this as Toy Freddy not only did not agree to the deal but scammed him by stealing the original game and taking all credit. Lol_Haxz says if he cheats him, he'll cheat him. In the mits of a midnight Overwatch match, Toy Freddy is suddenly privately sent a game file. Downloading it, he is suddenly sucked into the computer of yet another Complete and Utter Trash where some familiar faces return... to give Toy Freddy a bad time. *Megalovania blares in distance*

Okay, I'm done now. Enjoy as Toy Freddy is yet again forced to spend his weekend, starting in another week... in complete and utter trash with many, many new faces that he's probably going to beat the heck out of.

Animatronics[]

Trashpile Mr. Hugs:

Trashpile Mr. Hugs is the return of the original Mr. Hugs from the first Complete and Utter Trash game, now withered and desecrated from age. His body has darkened from decay and some loose wires stick out of his damaged frame with many tears and cracks left in the plastic plates that loosely act as a suit on his body.

Trashpile Mr. Hugs has been entirely stripped of the plastic plates on his kneecaps, lower-legs, feet, right shoulder, right elbow, and right forearm with holes visible on his thighs, right bicep, left hand, and vacuum bag, a huge gash visible on it. His handle is noticeably bent out of shape and crooked while his left eye has been reduced to a bare endoskeleton eye with a glowing white pupil. He is missing his left arm from the elbow down, leaving a small trail of loose wires pouring from his elbow and his right eye.

Trashpile Bucket Bob:

Trashpile Bucket Bob is the return of the original Bucket Bob from the first Complete and Utter Trash game, now withered and desecrated from age. His body has darkened from decay and some loose wires stick out of his damaged frame with many tears and cracks left in the plastic plates that loosely act as a suit on his body.

Trashpile Bucket Bob has been entirely stripped of the plastic plates on his left hand, left kneecap, left lower-leg, left foot, numerous parts of his torso including a huge chunk of the left side of his waist with holes visible on his right leg, left arm, and parts of his torso along with a massive chunk of his mask taken off including the suit on the upper-half of his head, the area around his eye-sockets and jaws, and the back of his head. His bucket handle is noticeably bent out of shape and crooked while both of his eyes have been reduced to bare endoskeleton eyes with glowing white pupils. He is missing his entire right arm, including his shoulder as a massive chunk has been taken out of the right side of the torso as if a giant beast had taken a bite out of him.

Trashpile Pan Stan:

Trashpile Pan Stan is the return of the original Pan Stan from the first Complete and Utter Trash game, now withered and desecrated from age. His body has darkened from decay and some loose wires stick out of his damaged frame with many tears and cracks left in the plastic plates that loosely act as a suit on his body.

Trashpile Mr. Hugs has been entirely stripped of the plastic plates on his pelvis, thighs, kneecaps, right shoulder, right bicep, the fingers of his left hand, and the toes of his left foot with holes visible on his legs, right forearm, back of torso, and left side of his face, a huge gash visible across his left eye. The entire front of the suit on his torso has been busted open, revealing the front of his endoskeleton torso. He is missing both his left eye and lower jaw with loose wires poking out.

Trashpile Mr. Can-Do:

Trashpile Mr. Can-Do is the return of the original Mr. Can-Do from the first Complete and Utter Trash game, now withered and desecrated from age. His body has darkened from decay and some loose wires stick out of his damaged frame with many tears and cracks left in the plastic plates that loosely act as a suit on his body.

Trashpile Mr. Can-Do has been entirely stripped of the plastic plates on his entire lower-body from the pelvis down to his feet, right elbow, left forearm, the upper-half of his waist, and the fingers of his right hand with holes visible on his arms, lower-waist, chest, and right side of his face, a huge gash visible across the right side of his upper jaw. His jaws are visibly broken, his lower jaw hanging by his left hinge with loose wires visible. He is missing his left hand with loose wires poking out.

Trashpile Number #1 Crate:

Trashpile Number #1 Crate is the return of the original Number #1 Crate from the first Complete and Utter Trash game, now withered and desecrated from age. Her body has darkened from decay and some loose wires stick out of her damaged frame with many tears and cracks left in the plastic plates that loosely act as a suit on her body.

Trashpile Number #1 Crate has been entirely stripped of the plastic plates on her lower-half of her waist, left forearm, left hand, entire right arm including right shoulder and right hand, and the right side of her head with holes visible on her left shoulder, left bicep, left side of head, and torso. The back of her torso has been torn out, revealing some of her endoskeleton spine. She is missing her entire lower-body with a stream of loose wires pouring out of her exposed endoskeleton waist.

Trashpile Crangle:

Trashpile Crangle is the return of the Plaything Number #1 Crate, nicknamed Crangle, from the second Complete and Utter Trash game, now withered and desecrated from age. Her body has darkened from decay and some loose wires stick out of her damaged frame with many tears and cracks left in her plastic suit.

Trashpile Crangle has been entirely stripped of suit on the left side of her bust, left hip, right hand, and the heel of her right foot with holes visible on her left hand, right foot, bust, buttocks, and the area around her left eye-socket. Her mangled endoskeleton body now bares many loose wires and more sprawled out. Her primary head is missing her right eye and her second endoskeleton head is missing her left eye with loose wires poking out and her primary head's jaws are grossly stretched open and unhinged with her endoskeleton jaws and many strained, unbroken wires visible.

The other Trashpile Plaything models are seen throughout the location, their withered and heavily tattered forms seen on the cameras, left inactive. Ms. Hugs' body is seen in the bottom left corner of the Scrap Center, Bucket Bod's body is seen on the upper left corner of the Spare Part Storage Room #1, Pan Stanelle's body is seen near the doorway of Toy Freddy's Man-Cave V2.0, and Ms. Can-Do's body is seen resting against the Dumpster where Trashpile Crangle emerges from in the Outdoors Area.

Trashpile Mr. Kills:

Trashpile Mr. Kills is that of Trashpile Mr. Hugs but made to look like Mr. Kills with strong amounts of darkly-colored rust throughout his body, his eyes entirely black almost if he was blind (which he isn't), and his loose wires are hued black and dark-gray.

Withered Happy Frog:

A Mediocre Melodies character joins the party!

After the FFPS fire, some animatronics were managed to be salvaged from the fire, including the Mediocre Melodies band who were in a storage room prior to the fire. They were greatly burned but stable and in a working condition. All of the Withered Mediocre Melodies were recovered by Ryder and through unknown means, Lol_Haxz placed them into his game to attack Toy Freddy.

Withered Happy Frog is ridiculously damaged, suffering from a darkened, burned suit, eyes reduced to photo-inverted versions of the eyes of the Phantoms from FNAF 3, and many rips and holes all over her form, loose wires emerging from all over her body. Withered Happy Frog is missing the suit on her entire right leg, right foot, the lower-half of her left thigh, left lower-leg, the heel of her left foot, a majority of her waist, her scalp, the left side of her mask, and right shoulder. She is missing much of her body including her external battery, microphone, left kneecap, and both arms with the exclusion of her right shoulder and bicep.

Withered Mr. Hippo:

A Mediocre Melodies character joins the party!

After the FFPS fire, some animatronics were managed to be salvaged from the fire, including the Mediocre Melodies band who were in a storage room prior to the fire. They were greatly burned but stable and in a working condition. All of the Withered Mediocre Melodies were recovered by Ryder and through unknown means, Lol_Haxz placed them into his game to attack Toy Freddy.

Withered Mr. Hippo is ridiculously damaged, suffering from a darkened, burned suit, eyes reduced to photo-inverted versions of the eyes of the Phantoms from FNAF 3, and many rips and holes all over his form, loose wires emerging from all over his body. Withered Mr. Hippo is missing the suit on his entire left leg but not his left foot, right foot, torso, pelvis, both shoulders, and left bicep. She is missing much of his body including her external battery, his entire left arm from below his exposed endoskeleton shoulder with a trail of loose wires pouring out, both kneecaps, and the front of his muzzle is torn open with a giant jagged hole to reveal his endoskeleton muzzle.

Withered Pigpatch:

A Mediocre Melodies character joins the party!

After the FFPS fire, some animatronics were managed to be salvaged from the fire, including the Mediocre Melodies band who were in a storage room prior to the fire. They were greatly burned but stable and in a working condition. All of the Withered Mediocre Melodies were recovered by Ryder and through unknown means, Lol_Haxz placed them into his game to attack Toy Freddy.

Withered Pigpatch is ridiculously damaged, suffering from a darkened, burned suit, eyes reduced to photo-inverted versions of the eyes of the Phantoms from FNAF 3, and many rips and holes all over his form, loose wires emerging from all over his body. Withered Pigpatch is missing the suit on his entire head from the neck up with the exclusion of his left ear, his entire left arm from the shoulder down, left hand, the upper-half of his left thigh, right lower-leg, and both feet. He is missing much of his body including his external battery, banjo, both eyes, right ear, lower jaw, and both kneecaps.

Withered Nedd Bear:

A Mediocre Melodies character joins the party!

After the FFPS fire, some animatronics were managed to be salvaged from the fire, including the Mediocre Melodies band who were in a storage room prior to the fire. They were greatly burned but stable and in a working condition. All of the Withered Mediocre Melodies were recovered by Ryder and through unknown means, Lol_Haxz placed them into his game to attack Toy Freddy.

Withered Nedd Bear is ridiculously damaged, suffering from a darkened, burned suit, eyes reduced to photo-inverted versions of the eyes of the Phantoms from FNAF 3, and many rips and holes all over his form, loose wires emerging from all over his body. Withered Nedd Bear is missing the suit on the lower-half of both thighs, both lower-legs with the exclusion of the lower half of his left lower-leg, the heel of his left foot, right foot, the lower half of his left forearm, both shoulders, and the back of his head. He is missing much of his body including his external battery, right forearm, both hands, both ears, both kneecaps, a large chunk of the left side of his top-hat, a massive section of the right side of his mask including much of the right side of his face, the right side of his muzzle, and the outer side of his right eye-socket, and a massive section of the right side of his torso's suit, much cut off with a diagonal rip to reveal much of his endoskeleton waist and right side of his chest. His lazy right eye also appears to have gotten worse as it now dangles at the bottom of his eye-socket, almost appearing dead.

Withered Orville Elephant:

A Mediocre Melodies character joins the party!

After the FFPS fire, some animatronics were managed to be salvaged from the fire, including the Mediocre Melodies band who were in a storage room prior to the fire. They were greatly burned but stable and in a working condition. All of the Withered Mediocre Melodies were recovered by Ryder and through unknown means, Lol_Haxz placed them into his game to attack Toy Freddy.

Withered Orville Elephant is ridiculously damaged, suffering from a darkened, burned suit, eyes reduced to photo-inverted versions of the eyes of the Phantoms from FNAF 3, and many rips and holes all over his form, loose wires emerging from all over his body. Withered Orville Elephant is missing the suit on his forearms, left hand, the upper-half of his right bicep, right shoulder, a majority of his torso halfway below his chest down to his pelvis, the lower half of his right thigh, lower jaw, a large section of the right side of his scalp, and some of his trunk. He is missing much of his body including his external battery, wand, left ear, both legs below his knees, and some of the back of his mask that is connected to the giant missing portion of his mask's scalp.

Phantom Shawntronic:

Phantom Shawntronic is the return of Shawntronic from the first Complete and Utter Trash game, in the form of a hallucination. Shawntronic has, essentially, the same model of his A Week in Complete and Utter Trash self, though his body is charred and his eyes have the same pupils as that of the Phantom animatronics from Five Nights at Freddy's 3. His button on his chest is very dark in color, and his rosy cheeks and lower lip appear to be colored in deep green.

Dustsucker:

Dustsucker is the true final antagonist of A Week in Complete and Utter Trash 3 and apparently is the owner of the dumpster from outside, explained on a description for him in the Extras menu. Dustsucker is the "Silverclean" Mr. Hugs animatronic model that was meant to be the ultimate cleaning machine. However, it went haywire and ended its creator, Trevor Righty, the brother of Ryder Righty. Struck with grief and rage, he gave Dustsucker to hide away in one of his games.

Doing so, Lol_Haxz placed him in an abandoned game project. However, that project ended up as the basework of A Week in Complete and Utter Trash 3 and because of that, Trevor Righty, possessing Silverclean, re-awakening on the final night to attack Toy Freddy before the night ends to take his place and be freed from the virtual heck he is in.

Silverclean resembles that of the original Mr. Hugs but with a darkly-gray chrome-silver and black color palette, a vacuum bag made out of plastic, a total of 5 fingers on each hand, and his head is instead a more humanoid-like metal skull with larger eyes and jaws with the back of his head covered in the same green foam-like material used to cover the top of his handle-like bar.

Now, after 10 years of decay, Silverclean has become Dustsucker. Trevor's corpse is extremely noticeable within Dustsucker with gore and rotted body parts visible through tattered rips and holes in his body along with being able to flip up his mask to reveal Trevor's rotted face underneath. His suit is now green-hued with a veiny texture and his eyes are now bloodshot and decayed. He is very extremely with holes, rips, tears, and some loose wires on every inch of his body. His vacuum bag is gashed in numerous places, he is missing the suit on the lower-half of his forearms, both hands, the outer side of his left thigh, and a small section of the center of his chest.

Mechanics[]

The map.

Office: The player has a much smaller and less spaced-out office than the last game. Instead of a huge view of being able to face 3-4 different areas of their office, the player is now only allowed to face 2, being front and to the right.

Camera System: Unlike the last game, Toy Freddy has managed to connect the wireless tablet system to his nearby set-up. However, because of the garbage cable used to connect it, it works decently but suffers from bad lag. The cameraa system is crystal-clear but usually fuzzy and bugs out because of the chble. It does function very fast and can switch through cameras quickly than the last game but might be delayed for a few seconds due to the lag.

Light System: The player's light system is nearly completely identical to the light system mechanic from the last game but the player no longer needs to hit a button in their office to turn on the light. However, to conserve power for the building, the lights will only stay on for around 5 seconds. To use it for longer, switch out of the camera or look away from your office and do it again.

Door System: The player's door system is identical to the last game. However, the player only has three entrances to their office which is a vent directly to the left of them that does not have any cameras but apparently does start above the dumpster in the Outdoors Area, seen by facing front in the office, the door to the right of the player, and a door that is actually not in the player's view and is the entrance from the main hall to Toy Freddy's Man-Cave. View the camera to see it and merely press its button to close it. Use WASD or arrow keys (W/up arrow's use listed below, A/left arrow for vent to the left of you, S/down arrow for the door on the camera, and D/right arrow for the door to the right of you).

Power Source System: The power source system is a lot less important in this game. You actually do have infintie power unlike the last games but you are getting it from the generator in the power source room. Animatronics will attempt to harm the generator and if they attack it for long enough, your power-using mechanics will be briefly disabled. To stop them, press a blue button on your desk for the generator to shock whoever is damaging the generator, causing them to leave it alone.

Lights Out: "Lights Out" is an extension of the player's light system and can only be used in the office. On the top of the player's desk are 3 buttons, a red one, a blue one, and a green one. When an animatronic is in the windo in-front of you or the window for the door to the right of you, quickly hit the red button to turn off the lights. For the blue button, it's listed above for the generator. As for the green button, press it when you hear metal scraping in the vent. This is an animatronic nearby so press the button. This will not turn off the lights but dim that. Wait for the sound of metal scraping until they leave before you turn them back on.

Image Deep Fryer: Equipped with some makeshift machine Toy Freddy in his free-time to deep fry images and quickly make spicy memes, you can use it to lure away certain animatronics, including the Withered Mediocre Melodies and Dustsucker. The device is a camera connected to Toy Freddy's set-up with cables and will take a photo like a regular camera, activating a bright white flash when it does so. To use it, face the animatronic in the window outside your office and hit the E key.

Bear-Trap: Sadly, Toy Freddy's trusty crowbar is on vacation. He needs after whacking so many shadows or Mr. Kills for the 495th time. As a substitute, the player is gifted with a bear-trap! Every hour, the player is gifted with one bear-trap and can place in two locations outside their office in either the middle of the main hall or the door or the middle of the small hall connecting the main hall to Toy Freddy's Man-Cave V2.0. The player has a bear-trap icon along with a counter of how many they have. To use one, simply view the camera you wish to place it in and hit W/up arrow to place it. The next animatronic that enters that camera will be stunned by it, clamping over their leg. It does not damage that because they're strong as heck but will stun them for a good while until they can remove from their leg, breaking it in the process.

Behaviors[]

Trashpile Mr. Hugs: Trashpile Mr. Hugs will start in the Scrap Center very early on the night. He will very slowly get up and emerge from the room, going down the left vent to the Spare Part Storage Room #2, and will then enter the main office. He will then appear in the main window in-front of the player so quickly hit the red button to lure him away. If it's successful, he'll leave but if not, he'll smash through the window and give you a good jumpscare!

Trashpile Bucket Bob: Trashpile Bucket Bob will start in Spare Part Storage Room #1 and has 2 paths. The first path is that he'll go down to the Power Source Room, ignore the generator, head up to the second Spare Part Storage Room, go down the main hallway, enter Toy Freddy's Man-Cave V2.0, and appear at the player's door. The player can either lock him out or shut off the light by hitting the red button and wait for him to leave. If not successful, he'll give you a good jumpscare!

Trashpile Pan Stan: Trashpile Pan Stan will start outside in the Outdoors Area and will slowly crawl up to the vent above the dumpster. He'll crawl inside the vent quickly, go through the vent, and will slowly near the player's office. He will emit metal scraping sound ques to which you must hit the green button and wait for him to leave. If you attempt to close on him, he'll break the door and disable it for the rest of the night but he will strangely leave after doing this. If not successful on hitting the button, he'll give you a good jumpscare!

Trashpile Mr. Can-Do: Trashpile Mr. Can-Do will start in Spare Part Storage Room #1 with Trashpile Bucket Bob. He will go through the vent to the Outdoors Area, head down, and end straight across the player in the window. Hit the red button and wait for him to leave. If not successful, he'll smash through the window and give you a good jumpscare!

Trashpile Number #1 Crate: Trashpile Number #1 Crate will start in a cardboard box in Spare Part Storage Room #2, not visible in the player's view but will slowly reveal himself as he will crawl out. Once he's fully out, he will move down the hallway and enter Toy Freddy's Man-Cave V2.0 very slowly. When he appears at the door, shut off the lights by hitting the red button. If you attempt to lock him, he'll stalk the outside of the door and wait for you to open it. If not successful on turning off the light or open the door, unknown of his presence, while he's waiting for you, he'll give you a good jumpscare!

Trashpile Crangle: Trashpile Crangle will start in the Dumpster in the Outdoors Area and will attempt to crawl out. If the player views her, she'll instantly duck down and hide back in the dumpster but her hiding will only happen in the earlier stages of her emerging from the dumpster. Once out, she'll rip the grate off the vent above the dumpster and crawl into the vent that Trashpile Pan Stan goes through. He actually can't become active until Crangle rips off the vent grate and allow him to pass through. Once she's near the player, she won't make metal scraping noises but is signaled by the sounds of thumping in the vent. You actually have to lock her out because the light dimming has no effect on her. If not successful on locking her out, she'll either do two things. If the player's generator is being attacked, she'll hang above the player and emit reversed TV static which strangely lures away nearby animatronics. If the player's generator is not being attacked, she'll give you a good jumpscare! If the state of the generator changes after she enters (you shock whoever is attacking it or it begins to be attacked after she enters), it will not change and she will eventually leave after entering the office to emit static.

Trashpile Mr. Kills: Trashpile Mr. Kills actually appears on the cameras primarily. When he appears, it will be him on the camera surrounded by static. Quickly switch out of the camera to avoid him. You can actually stun him if he appears on the Power Source Room generator by leaving the camera and hitting the blue button which will stun him for half an hour. If the player is not quick enough to leave the camera via switching camera or flipping down camethe ra, he'll appear in the player's office when they flip it down and give you a good jumpscare!

Withered Happy Frog: Withered Happy Frog will start in Toy Freddy's Man-Cave V2.0. She will quickly become active repeatedly throughout the night and will instantly go toward the door toward the player's office. If the door is locked on her, open it. While the door is open, use the Image Deep Fryer to make her leave. If not fast enough, she'll give you a good jumpscare!

Withered Mr. Hippo: Withered Mr. Hippo actually starts in the player's office to the right of them. He becomes active very rarely, making him an easy threat. When he becomes active, he'll either face the player or his eyes will activate. When this happens, use either the red button, green button, or Image Deep Fryer to reset him and put him back to sleep. If not successful, he'll give you a good jumpscare!

Withered Pigpatch: Withered Pigpatch also starts in the Dumpster with Trashpile Crangle. When Crangle becomes active, he'll eventually get out and go through a long path. He'll go through the vent to get to the Scrap Center, go to the Spare Part Storage Room #1, down to the Power Source Room, and begin to attack the generator. If the blue button is used on him, there's a 75% chance he'll continue attacking the generator while there's a 25% chance he'll continue down his path to eventually get to Spare Part Storage Room #2, go through the main hall, and eventually appear at the player's office window. Use the Image Deep Fryer to lure him away. If not successful, he'll smash the window and give you a good jumpscare!

Withered Nedd Bear: Withered Nedd Bear starts in the Power Source Room, resting against the wall while de-activated. Frequently, he'll slowly become active and begin to attack the generator. Use the blue button to make him stop. If the generator manages to go out, he'll quickly rush through the map and will stop outside the door. When it comes back on, he'll become visible on the door. Either quickly lock him out or use the Image Deep Fryer to lure him away. If not successful, he'll give you a good jumpscare!

Withered Orville Elephant: Withered Orville Elephant starts in the hallway in-between the Spare Part Storage Room #1 and the Power Source Room. He'll go down to the Power Source Room and attempt to attack the generator. Use the blue button to make him stop. Similar to Withered Pigpatch, he has a percentage chance to either attempt to attack it again or continue on a path while this time, it's a 50-50 chance. If he does continue down a path. he'll go up down to the Spare Part Storage #2, enter up through right vent, go to the Scrap Center, go through the vent, go to the Outdoors Area, and if Trashpile Crangle has opened the vent grate, he'll enter the vent and go for the player. Similar to Trashpile Pan Stan, he'll emit metal scraping noises when he gets near. You can either lock him, use the red button, or use the Image Deep Fryer to lure him away. If not successful, he'll give you a good jumpscare!

Phantom Shawntronic: Phantom Shawntronic will sometimes appear in any camera and block its view. You must switch cameras or lower the monitor to avoid him. If you don't change camera views before lowering the monitor, he'll appear in the front of the office and give you a good jumpscare and give you a temporary black-out!

Dustsucker: Dustsucker can appear anywhere on the map with the exclusion of Toy Freddy's Man-Cave V2.0 and can go to any room on the cameras. He'll do many things such as block the cameras so the player can see, attempt to attack the generator and stop quickly before you can use the blue button as a means of distraction, and will stalk outside the player's office to greatly distract them. He will attempt to attack with 3 ways. If he's outside the window or door, use the red button and if he goes through the off-camera vent to which he can also open the grate like Trashpile Crangle, though much slower, use the green button. Doors do not work on him and he'll stalk the outside of the office if you attempt to lock him out. If not successful, he'll give you a good jumpscare!

Nights[]

No cutscenes because I'm lazy.

Night 1: Both Trashpile Mr. Hugs and Trashpile Bucket Bob are active on this night.

Night 2: Trashpile Mr. Hugs, Trashpile Bucket Bob, Trashpile Pan Stan, and Trashpile Crangle are all active on this night.

Night 3: Trashpile Mr. Hugs, Trashpile Bucket Bob, Trashpile Pan Stan, Trashpile Mr. Can-Do, Trashpile Number #1 Crate, and Trashpile Crangle are all active on this night.

Night 4: Trashpile Mr. Hugs, Trashpile Bucket Bob, Trashpile Pan Stan, Trashpile Mr. Can-Do, Trashpile Number #1 Crate, Trashpile Crangle, Withered Happy Frog, Withered Mr. Hippo, and Phantom Shawntronic are all active on this night.

Night 5: Trashpile Mr. Hugs, Trashpile Bucket Bob, Trashpile Pan Stan, Trashpile Mr. Can-Do, Trashpile Number #1 Crate, Trashpile Crangle, Withered Happy Frog, Withered Mr. Hippo, Phantom Shawntronic, Withered Pigpatch, Withered Nedd Bear, and Withered Orville Elephant are all active on this night.

Night 6: Both Trashpile Mr. Kills and Dustsucker along with the other main animatronics can all appear .

Night 7: The 14 characters' A.I. can be changed from 1 to 25.

Lore Reveals[]

- Trevor Righty, who's middle name is also Ripley and is the brother of Ryder Righty, is revealed to be the corpse inside Dustsucker, despite being stated above in his appearance description.

- The reason why Silverclean was silver is because he was unpainted. He was not painted because he was simply a testing model and if he was merely made to see if he would work or not.

- The real reason why Pan Stan was not in UCN was that he was on a vacation in the Bahamas. Toy Freddy's crowbar also goes there.

- Toy Bonnie is nearly arrested for illegally selling stolen hunting beartraps to Toy Freddy. He escapes this by revealing it to be Shadow Bonnie who sold them. Shadow Bonnie vanishes before he can be arrested.

- Toy Freddy is very offended by the fact he is given metal traps used to kill organic versions of his own kind but is lazy to make a fuss.

- Toy Freddy actually never asked for Five Nights with Mr. Hugs so he can steal... He was framed by none other than Balloon Boy. Yes, Balloon Boy has some beef with Lol_Haxz after he was trolled by the FNAF 3 and Sister Location troll games. Finally, he gets his revenge at the cost of Toy Freddy being stuck in another virtual world!

- Balloon Boy, with the help of JJ, is revealed to be the one who sent Toy Freddy into the sub-dimension that is the first game by releasing hallucinogenic gas into the room while he was playing. How he breathed it while being a lifeless plastic machine is still unknown and probably won't be answered.

- The Trashpile models are indeed the original models but the Withered Mediocre Melodies are the only fabricated antagonists. They are not the real Mediocre Melodies band.

- Balloon Boy and Jay-Jay get their comeuppance when the Trashpiles are removed from their world and are given 10 minutes to beat the heck out of them. Toy Freddy takes down the game, gives credit to Lol_Haxz, and all is well!

- There was no Shadow animatronics in this game because William didn't kill enough people with robot suits filled with mechanical springlocks.

Rewards[]

Stars: The player gets a star for completing later nights. They can earn a total of 6, one for beating Night 5, one for beating Night 6, one for beating any mode in Night 7, one for beating 13/5 mode in Night 7, one for beating 13/10 mode in Night 7, and one for beating 13/20 mode in Night 7.

Plushies and Toys: The player earns a plushie located on their desk for every Custom Night mode pre-set into the Custom Night menu. Listed below along with the custom night presets, they consist of...

The Original 3: All 5 of the Trashpile crew (Mr. Hugs, Bucket Bob, Pan Stan, Mr. Can-Do, Number #1 Crate) all set to 10. Reward is a damaged Mr. Hugs plushie from the first game, meant to represent Trashpile Mr. Hugs.

Dumpster Woodworks: Trashpile Bucket Bob on 10, Trashpile Pan Stan on 10, and Trashpile Mr. Can-Do on 10. Reward is a damaged Bucket Bob plushie from the first game, meant to represent Trashpile Bucket Bob.

Dumpster Steelworks: Trashpile Mr. Hugs on 10, Trashpile Number #1 Crate on 10, Trashpile Crangle on 10, and Trashpile Mr. Kills on 10. Reward is a damaged Pan Stan plushie from the first game, meant to represent Trashpile Pan Stan.

Dumpster Witch-Craft: All Withered Mediocre Melodies band on 5, Phantom Shawntronic on 5, and Trashpile Mr. Kills on 10. Reward is the Ms. Hugs and Bucket Bod plushies from the second game, withered and meant to represent their inactive withered bodies on the cameras.

Dumpster Girls Only: Trashpile Number #1 Crate on 10, Trashpile Crangle on 10, and Withered Happy Frog on 10. Reward is the Pan Stanelle and Ms. Can-Do plushies from the second game, withered and meant to represent to their inactive withered bodies on the cameras.

Top Shelf 3: Exact same as "The Original" but all animatronics on 15 instead of 10 and also includes Trashpile Crangle and Trashpile Mr. Kills on 10 as-well. Reward is a damaged Mr. Can-Do plushie from the first game, meant to represent Trashpile Mr. Can-Do.

Bottom Shelf 3: The Withered Mediocre Melodies Band on 10, Phantom Shawntronic on 10, and Dustsucker on 10. Reward is a Number #1 Crate plushie from the first game, meant to represent Trashpile Number #1 Crate.

Mediocre Return: All of the Withered Mediocre Melodies Band on 10. Reward is all 5 of the Mediocre Melodies as damaged plushies meant to represent their withered forms.

Trio of Cleaners: Trashpile Mr. Hugs, Trashpile Mr. Kills, and Dustsucker on 10. Reward is a damaged Crangle plushie from the second game, meant to represent Trashpile Crangle.

Dumpster Trash Destroys: All animatronics on 5. Reward is a bronze medal made of trash located on the player's desk.

Dumpster Trash Oblierates: All animatronics on 10. Reward is a silver medal made of trash located on the player's desk.

Dumpster Trash Annihilates: All animatronics on 20. Reward is both a Trashpile Mr. Kills plushie and a gold medal made of trash located on the player's desk.

The Next Game[]

Yes, yes. You're going to get A Week in Complete and Utter Trash 4. This shouldn't be a surprise. Just sit back and wait my dudes. ;)

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