Five Nights at Freddy's Fanon Wiki

Hello there! Welcome to the Five Nights at Freddy's Fanon Wiki! Be sure to read the Rules, especially if you plan to join our community and create pages.

READ MORE

Five Nights at Freddy's Fanon Wiki
m (I added new characters.)
Tag: Visual edit
m (swsws)
Tag: Visual edit
Line 107: Line 107:
   
 
Jack-O-Chica - Jack-O-Chica starts in the Nightmare Room. She will make her way to the kitchen, and you will see her making a sandwich. When she's done, she will make her way to your office by entering the door on the left of your office. Eat her sandwich to avoid her jump scare.
 
Jack-O-Chica - Jack-O-Chica starts in the Nightmare Room. She will make her way to the kitchen, and you will see her making a sandwich. When she's done, she will make her way to your office by entering the door on the left of your office. Eat her sandwich to avoid her jump scare.
  +
  +
Five Nights At Freddy's: Sister Location:
  +
  +
Circus Baby - Circus Baby starts on the Funtime Stage. She will make her way to the window at the right of your office.
   
 
Freddy Fazbear's Pizzeria Simulator:
 
Freddy Fazbear's Pizzeria Simulator:

Revision as of 05:04, 19 May 2020

Ultimate Custom Night: Robot Enterprises Edition is a parody of Scott Cawthon's game, Ultimate Custom Night.

Story

A new Freddy Fazbear's Pizza has opened, and it's much larger than the past ones. You, the night guard have applied for a job there, but things are different, you can now go there anytime, and you can customise the animatronics. Can you survive?

Mechanics

Vents - If you see an Antagonist in the vent in front of you, close it by pressing the "c" button on your keyboard. Open it again by pressing the same button.

Clicking - Some mechanics involve clicking. See this in some of the description of the animatronics.

Window - If you see an antagonist in the window on the right of your office, you have to do something to make them go away. See more in the description of the animatronics.

Mask - Some of the antagonists can be fooled by the mask.

Flashlight - Some of the antagonists can be fooled by the flashlight.

Cameras - Check the cameras to see if any animatronics are coming to your office.

Sound - Some antagonists can be fooled by sound.

Pipe - Nintendo characters can appear here. See more in the description of the animatronics.

Animatronics

Five Nights At Freddy's:

Freddy Fazbear - Freddy Fazbear will start on the Classic Show Stage. He will make his way to your office by entering the door on the left of your office. Go to the Classic Show Stage camera, and click the "activate sound" button to avoid his jump scare.

Chica the Chicken - Chica the Chicken will start on the Classic Show Stage. She will go to the kitchen, and you will see her making pizza. When she's done, she will make her way to your office by entering the door that's on the left of your office. Eat a slice of her pizza by clicking on the pizza she's holding to avoid her jump scare.

Bonnie the Bunny - Bonnie the Bunny will start on the Classic Show Stage. He will make his way to your office by entering the door that's on the left of your office. Go to the Classic Show Stage camera, and click the "activate sound" button to avoid his jump scare.

Foxy the Pirate Fox - Foxy the Pirate Fox will start in Pirate's Cove. He will run to your office, and enter the door on your left. He will throw his head at a target that will appear in the middle of your screen. Click on his head before it hits the target to avoid his jump scare.

Chica's Cupcake - Chica's Cupcake starts on the Classic Show Stage. he teleport on your office table. Click on him to avoid his jump scare.

Golden Freddy - Golden Freddy will start in the basement. He will teleport to your office. If you see him in your office, flip your camera to make him go away.

Five Nights At Freddy's 2:

Toy Freddy - Toy Freddy will start in the basement, playing Five Nights With Mr. Hugs. Play the game he is playing to avoid his jump scare.

Toy Chica - Toy Chica will start on the Toy Stage. She will make her way to the window on the right of your office. When you see her peeking through the window, go to the Toy Stage camera, and click the "activate sound" button to avoid her jump scare.

Toy Bonnie - Toy Bonnie will start on the Toy Stage. He will make his way to your office by using the vent. If you see him in the vent, close the vent by pressing the "c"key on your keyboard to avoid his jump scare.

The Mangle - The Mangle will start in the basement. She will climb the walls to make your way to your office. If you see her in your office, click on her to make her go away.

Toy Chica's Cupcake - Toy Chica's Cupcake starts on the Toy Stage. He will teleport on the right of the office table. Click on him to avoid his jump scare

The Puppet - The Puppet will start in the prize corner, in her box. Wind up the box to avoid her jump scare.

Balloon Boy - Balloon Boy will start in the arcade. He will make the camera's vision blurry for 6 seconds. He can jump scare you when you want him to be the only animatronic activated. You can't do anything about it.

JJ - JJ will start in the arcade. She will make her way to your office, and enter the door on the left of your office. She will break the vent to stop it from closing. There's nothing you can do about it. She can jump scare you if you want her to be the only animatronic activated.

Withered Freddy - Withered Freddy starts in the basement. He will make his way to your office by entering the door on the left of your office. Go to the basement camera, and click the "activate sound" button to avoid his jump scare.

Withered Chica - Withered Chica starts in the basement. She will make her way to your office by entering the door on the left of your office. Her arm will be displayed on the top right of your screen. If her arm is pointing in a specific direction, press the direction the arm is in on your keyboard using the arrow keys to avoid her jump scare.

Withered Bonnie - Withered Bonnie starts in the basement. He will make his way to your office using the vents. If you see him in the vent, press the "c" key on your keyboard to avoid his jump scare.

Withered Foxy - Withered Foxy starts in the basement. He will make his way to your office by entering the door on the left of your office. Flash your light at him to avoid his jump scare.

Shadow Bonnie - Shadow Bonnie starts in the Shadow Room. He will teleport to your office. Flash your light at him to avoid his jump scare.

Shadow Freddy - Shadow Freddy starts in the Shadow Room. He will teleport to your office. Wear the mask to avoid his jump scare.

Five Nights At Freddy's 3:

Spring Trap - Spring Trap starts in the basement. He will make his way to your office by entering the door on the left of your office. Go to the basement camera, and click the "activate sound" button to make him go away. He can also make his way through the vent. Do the same thing to make him go away.

Phantom Freddy - Phantom Freddy starts on the Phantom Stage. He teleport to your office. Flash your light at him to avoid his jump scare.

Phantom Chica - Phantom Chica starts on the Phantom Stage. She will teleport to your office. Wear the mask to avoid her jump scare.

Phantom Foxy - Phantom Foxy starts in Phantom Pirate's Cove. He will teleport to your office. Click on him to make him go away.

Phantom Chica's Cupcake - Phantom Chica's Cupcake starts on the Phantom Stage. He will make his way to your office by using the vent. If you see him in the vent, press the "c" key on your keyboard to avoid his jump scare.

Phantom Puppet - Phantom Puppet starts in the basement. She will make her way to your office by using the vent. If you see her in the vent, press the "c" button on your keyboard to avoid her jump scare.

Phantom BB - Phantom BB starts on the Phantom Stage. He will block a camera. Switch the camera to avoid his jump scare.

Phantom Mangle - Phantom Mangle starts in the basement. She will climb the walls to make her way to your office. She will block your view when she reaches your office. To avoid her jump scare, flip your camera.

Five Nights At Freddy's 4:

Nightmare Freddy - Nightmare Freddy starts in the Nightmare Room. He will make his way to the window at the right of your office. Go to the Nightmare Room, and click the "activate sound" button to avoid his jump scare.

Nightmare Chica - Nightmare Chica starts in the Nightmare Room. She will make her way to the door at the left of your office. Click on her to avoid her jump scare.

Nightmare Bonnie - Nightmare Bonnie starts in the Nightmare Room. He will make his way to the door at the left of your office. Go to the Nightmare Room, and click the "activate sound" button to avoid his jump scare.

Nightmare Foxy - Nightmare Foxy starts in the Nightmare Room Closet. He will run to the window at the right of your office. Click on him to avoid his jump scare.

Nightmare Fredbear - Nightmare Fredbear starts in the Nightmare Room. He will appear at any entrance of the office. Go to the Nightmare Room camera, and click the "activate sound" button to avoid his jump scare.

Nightmare - Nightmare starts in the Nightmare Room. he will make his way to your office by using the vent. If you see him in the vent, press the "c" key on your keyboard to make him go away.

Nightmare Puppet - Nightmare Puppet starts in the Basement. She will make her way to your office window on the right of your office. Go to the Nightmare Room, and click the "activate sound" button to avoid her jump scare.

Nightmare BB - Nightmare BB starts in the Nightmare Room. He will run to your office by entering the door on the left of your office. Click on him to avoid his jump scare.

Nightmare Mangle - Nightmare Mangle starts in the Basement. She will use the vent to make her way to your office. If you see her in the vent, press the "c" key on your keyboard to avoid her jump scare.

Jack-O-Bonnie - Jack-O-Bonnie starts in the Nightmare Room. He will make his way to the window on the right of your office. If you see him peeking through the window, wear the mask to avoid his jump scare.

Jack-O-Chica - Jack-O-Chica starts in the Nightmare Room. She will make her way to the kitchen, and you will see her making a sandwich. When she's done, she will make her way to your office by entering the door on the left of your office. Eat her sandwich to avoid her jump scare.

Five Nights At Freddy's: Sister Location:

Circus Baby - Circus Baby starts on the Funtime Stage. She will make her way to the window at the right of your office.

Freddy Fazbear's Pizzeria Simulator:

Helpy - Helpy starts in Helpy's Office. He will make his way to your office. he will force you to play a minigame. Win the minigame to avoid his jump scare.